i965: minor reformatting
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@@ -559,7 +559,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
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return;
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return;
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}
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}
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/* Do this here, note core Mesa, since this function is called from
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/* Do this here, not core Mesa, since this function is called from
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* many places within the driver.
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* many places within the driver.
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*/
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*/
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if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
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if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
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@@ -587,7 +587,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
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/* writing to 0 */
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/* writing to 0 */
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colorRegions[0] = NULL;
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colorRegions[0] = NULL;
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intel->constant_cliprect = GL_TRUE;
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intel->constant_cliprect = GL_TRUE;
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} else if (fb->_NumColorDrawBuffers > 1) {
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}
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else if (fb->_NumColorDrawBuffers > 1) {
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int i;
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int i;
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struct intel_renderbuffer *irb;
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struct intel_renderbuffer *irb;
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@@ -700,10 +701,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
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if (ctx->Driver.Enable) {
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if (ctx->Driver.Enable) {
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if (ctx->Depth.Test && fb->Visual.depthBits > 0) {
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if (ctx->Depth.Test && fb->Visual.depthBits > 0) {
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ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE);
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ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_TRUE);
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} else {
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}
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else {
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ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE);
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ctx->Driver.Enable(ctx, GL_DEPTH_TEST, GL_FALSE);
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}
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}
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} else {
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}
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else {
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ctx->NewState |= _NEW_DEPTH;
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ctx->NewState |= _NEW_DEPTH;
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}
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}
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@@ -714,7 +717,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
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if (ctx->Driver.Viewport) {
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if (ctx->Driver.Viewport) {
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ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
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ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
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ctx->Viewport.Width, ctx->Viewport.Height);
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ctx->Viewport.Width, ctx->Viewport.Height);
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} else {
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}
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else {
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ctx->NewState |= _NEW_VIEWPORT;
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ctx->NewState |= _NEW_VIEWPORT;
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}
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}
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