mesa: fix some renderbuffer/framebuffer delete semantics

Need to unbind buffers if referenced by the current read/draw pointers when
being deleted.
This commit is contained in:
Brian Paul
2009-01-21 11:17:45 -07:00
parent 3059007f0c
commit d0f13fa7d7

View File

@@ -683,6 +683,26 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
}
/**
* If the given renderbuffer is anywhere attached to the framebuffer, detach
* the renderbuffer.
* This is used when a renderbuffer object is deleted.
* The spec calls for unbinding.
*/
static void
detach_renderbuffer(GLcontext *ctx,
struct gl_framebuffer *fb,
struct gl_renderbuffer *rb)
{
GLuint i;
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Renderbuffer == rb) {
_mesa_remove_attachment(ctx, &fb->Attachment[i]);
}
}
}
void GLAPIENTRY
_mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
{
@@ -704,6 +724,13 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
_mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
if (ctx->DrawBuffer->Name) {
detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
}
if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) {
detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
}
/* Remove from hash table immediately, to free the ID.
* But the object will not be freed until it's no longer
* referenced anywhere else.
@@ -1201,7 +1228,12 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
if (fb == ctx->DrawBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
_mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
}
/* remove from hash table immediately, to free the ID */