nir: allow specifying a set of opcodes in lower_alu_to_scalar
This can be used by both etnaviv and freedreno/a2xx as they are both vec4 architectures with some instructions being scalar-only. Signed-off-by: Jonathan Marek <jonathan@marek.ca> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@@ -561,7 +561,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
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OPT(nir_opt_combine_stores, nir_var_all);
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if (is_scalar) {
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OPT(nir_lower_alu_to_scalar);
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OPT(nir_lower_alu_to_scalar, NULL);
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}
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OPT(nir_copy_prop);
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@@ -701,7 +701,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir,
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const bool is_scalar = compiler->scalar_stage[nir->info.stage];
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if (is_scalar) {
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OPT(nir_lower_alu_to_scalar);
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OPT(nir_lower_alu_to_scalar, NULL);
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}
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if (nir->info.stage == MESA_SHADER_GEOMETRY)
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