docs: document sampler array bug fix
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@@ -52,6 +52,7 @@ tbd
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<li>Fixed some Gallium glBlitFramebuffer() bugs
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<li>Empty glBegin/glEnd() pair could cause divide by zero (bug 23489)
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<li>Fixed Gallium glBitmap() Z position bug
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<li>Setting arrays of sampler uniforms did not work
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</ul>
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