radeonsi: use si_shader::wave_size
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
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@@ -1090,7 +1090,7 @@ bool si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *
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struct si_shader_selector *sel = shader->selector;
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struct si_shader_context ctx;
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si_llvm_context_init(&ctx, sscreen, compiler, si_get_shader_wave_size(shader));
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si_llvm_context_init(&ctx, sscreen, compiler, shader->wave_size);
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LLVMValueRef ngg_cull_main_fn = NULL;
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if (sel->info.stage <= MESA_SHADER_TESS_EVAL && shader->key.ge.opt.ngg_culling) {
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