radeonsi: use si_shader::wave_size

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13878>
This commit is contained in:
Marek Olšák
2021-11-19 04:01:34 -05:00
committed by Marge Bot
parent bc57488936
commit d08b09cb7e
9 changed files with 35 additions and 42 deletions

View File

@@ -1090,7 +1090,7 @@ bool si_llvm_compile_shader(struct si_screen *sscreen, struct ac_llvm_compiler *
struct si_shader_selector *sel = shader->selector;
struct si_shader_context ctx;
si_llvm_context_init(&ctx, sscreen, compiler, si_get_shader_wave_size(shader));
si_llvm_context_init(&ctx, sscreen, compiler, shader->wave_size);
LLVMValueRef ngg_cull_main_fn = NULL;
if (sel->info.stage <= MESA_SHADER_TESS_EVAL && shader->key.ge.opt.ngg_culling) {