intel/dev: switch defect identifiers to use lineage numbers

Update existing workarounds when necessary to match changed
identifiers.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23226>
This commit is contained in:
Mark Janes
2023-05-24 13:52:15 -07:00
committed by Marge Bot
parent b94d35f74d
commit d0669f3ede
9 changed files with 1245 additions and 1160 deletions

View File

@@ -1101,7 +1101,7 @@ brw_nir_zero_inputs(nir_shader *shader, uint64_t *zero_inputs)
nir_metadata_block_index | nir_metadata_dominance, zero_inputs);
}
/* Code for Wa_14015590813 may have created input/output variables beyond
/* Code for Wa_18019110168 may have created input/output variables beyond
* VARYING_SLOT_MAX and removed uses of variables below VARYING_SLOT_MAX.
* Clean it up, so they all stay below VARYING_SLOT_MAX.
*/
@@ -1138,7 +1138,7 @@ brw_mesh_compact_io(nir_shader *mesh, nir_shader *frag)
if (!compact)
return;
/* The rest of this function should be hit only for Wa_14015590813. */
/* The rest of this function should be hit only for Wa_18019110168. */
nir_foreach_shader_out_variable(var, mesh) {
gl_varying_slot location = var->data.location;