intel/dev: switch defect identifiers to use lineage numbers
Update existing workarounds when necessary to match changed identifiers. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23226>
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@@ -1101,7 +1101,7 @@ brw_nir_zero_inputs(nir_shader *shader, uint64_t *zero_inputs)
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nir_metadata_block_index | nir_metadata_dominance, zero_inputs);
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}
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/* Code for Wa_14015590813 may have created input/output variables beyond
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/* Code for Wa_18019110168 may have created input/output variables beyond
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* VARYING_SLOT_MAX and removed uses of variables below VARYING_SLOT_MAX.
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* Clean it up, so they all stay below VARYING_SLOT_MAX.
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*/
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@@ -1138,7 +1138,7 @@ brw_mesh_compact_io(nir_shader *mesh, nir_shader *frag)
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if (!compact)
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return;
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/* The rest of this function should be hit only for Wa_14015590813. */
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/* The rest of this function should be hit only for Wa_18019110168. */
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nir_foreach_shader_out_variable(var, mesh) {
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gl_varying_slot location = var->data.location;
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