radv: use last_vgt_api_stage for determining the last stage with XFB

It's shorter and cleaner.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21237>
This commit is contained in:
Samuel Pitoiset
2023-02-10 11:32:07 +01:00
committed by Marge Bot
parent 36d8443e5f
commit d05a02018b

View File

@@ -2455,15 +2455,9 @@ radv_fill_shader_info_ngg(struct radv_graphics_pipeline *pipeline,
stages[MESA_SHADER_TESS_EVAL].info.is_ngg = false;
}
gl_shader_stage last_xfb_stage = MESA_SHADER_VERTEX;
for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
if (stages[i].nir)
last_xfb_stage = i;
}
bool uses_xfb = stages[last_xfb_stage].nir &&
stages[last_xfb_stage].nir->xfb_info;
bool uses_xfb = pipeline->last_vgt_api_stage != MESA_SHADER_NONE &&
stages[pipeline->last_vgt_api_stage].nir &&
stages[pipeline->last_vgt_api_stage].nir->xfb_info;
if (!device->physical_device->use_ngg_streamout && uses_xfb) {
/* GFX11+ requires NGG. */