added NUL driver for DMesa
This commit is contained in:
@@ -111,7 +111,7 @@ FAQ:
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Q) I made a simple application and it does nothing. It exits right away. Not
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even a blank screen.
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A) The pure software drivers (VESA/VGA) support only double-buffered modes.
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A) Pure software drivers (VESA/VGA/NUL) support only double-buffered modes.
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A) Another weird "feature" is that buffer width must be multiple of 8 (I'm a
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lazy programmer and I found that the easiest way to keep buffer handling
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at peak performance ;-).
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@@ -126,6 +126,13 @@ FAQ:
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from `Mesa/src/glut/dos/Makefile.DJ' before (re)making GLUT. Beware, this
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means you will never EVER be able to safely use `glut.dxe'!
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Q) What is NUL driver good for, if I don't get any output at all?
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A) For debugging. The NUL driver is very much like OSMesa. Everything is
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done just the same as VESA/VGA drivers, only it doesn't touches your
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video hardware. You can query the actual buffer by issuing:
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DMesaGetIntegerv(DMESA_GET_BUFFER_ADDR, &buffer);
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and dump it to a file.
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Q) How do I query for a list of available video modes to choose as a visual?
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A) This is an ugly hack, for which I'm sure I'll burn in hell.
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First, query for a list of modes:
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@@ -189,7 +196,11 @@ chosen in such a way that first window will fit. If you need high resolution
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with small windows, set initial position far to the right (or way down); then
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you can move them back to any position right before the main loop.
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The following environment variables can customize GLUT behaviour:
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Environment variables:
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~~~~~~~~~~~~~~~~~~~~~~
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DMESA_NULDRV - (any value) force NUL driver
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GLUT_FPS - print frames/second statistics to stderr
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DMESA_GLUT_REFRESH - set vertical screen refresh rate (VESA3)
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DMESA_GLUT_BPP - set default bits per pixel (VGA needs 8)
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@@ -248,6 +259,7 @@ v1.5 (jan-2004)
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x more changes to the 3dfx driver
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v1.6 (???-2004)
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+ implemented NUL driver
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+ added DMesaGetProcAddress and glutGetProcAddress
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! fixed a horrible bug in VGA initialization routine
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@@ -141,6 +141,7 @@ void *DMesaGetProcAddress (const char *name);
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#define DMESA_GET_SCREEN_SIZE 0x0100
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#define DMESA_GET_DRIVER_CAPS 0x0200
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#define DMESA_GET_VIDEO_MODES 0x0300
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#define DMESA_GET_BUFFER_ADDR 0x0400
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#define DMESA_DRIVER_SWDB_BIT 0x1 /* software double-buffered */
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#define DMESA_DRIVER_LLWO_BIT 0x2 /* lower-left window origin */
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@@ -171,6 +171,7 @@ DRIVER_SOURCES += \
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drivers/dos/vesa.c \
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drivers/dos/blit.S \
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drivers/dos/vga.c \
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drivers/dos/null.c \
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drivers/dos/dpmi.c
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endif
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@@ -69,11 +69,8 @@
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*/
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struct dmesa_visual {
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GLvisual gl_visual;
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GLboolean db_flag; /* double buffered? */
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GLboolean rgb_flag; /* RGB mode? */
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GLboolean sw_alpha; /* use Mesa's alpha buffer? */
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GLuint depth; /* bits per pixel (1, 8, 24, etc) */
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int zbuffer; /* Z=buffer: 0=no, 1=SW, -1=HW */
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int z_buffer; /* Z=buffer: 0=no, 1=SW, -1=HW */
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};
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/*
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@@ -95,7 +92,7 @@ struct dmesa_buffer {
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struct dmesa_context {
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GLcontext gl_ctx; /* the core library context */
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DMesaVisual visual;
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DMesaBuffer Buffer;
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DMesaBuffer buffer;
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GLuint ClearColor;
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GLuint ClearIndex;
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/* etc... */
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@@ -107,10 +104,10 @@ struct dmesa_context {
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/****************************************************************************
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* Read/Write pixels
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***************************************************************************/
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#define FLIP(y) (dmesa->Buffer->height - (y) - 1)
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#define FLIP(y) (dmesa->buffer->height - (y) - 1)
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#define FLIP2(y) (_b_ - (y))
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#define DSTRIDE dmesa->Buffer->width
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#define DSTRIDE dmesa->buffer->width
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/****************************************************************************
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* RGB[A]
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@@ -208,7 +205,7 @@ static void write_rgba_pixels (const GLcontext *ctx,
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const GLubyte rgba[][4], const GLubyte mask[])
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{
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const DMesaContext dmesa = (DMesaContext)ctx;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1;
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if (mask) {
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/* draw some pixels */
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@@ -232,7 +229,7 @@ static void write_mono_rgba_pixels (const GLcontext *ctx,
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const GLchan color[4], const GLubyte mask[])
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{
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const DMesaContext dmesa = (DMesaContext)ctx;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1, rgba = vl_mixrgba(color);
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1, rgba = vl_mixrgba(color);
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if (mask) {
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/* draw some pixels */
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@@ -256,7 +253,7 @@ static void read_rgba_pixels (const GLcontext *ctx,
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GLubyte rgba[][4], const GLubyte mask[])
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{
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const DMesaContext dmesa = (DMesaContext)ctx;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1;
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if (mask) {
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/* read some pixels */
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@@ -371,7 +368,7 @@ static void write_index_pixels (const GLcontext *ctx,
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const GLuint index[], const GLubyte mask[])
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{
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const DMesaContext dmesa = (DMesaContext)ctx;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1;
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if (mask) {
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/* draw some pixels */
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@@ -395,7 +392,7 @@ static void write_mono_index_pixels (const GLcontext *ctx,
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GLuint colorIndex, const GLubyte mask[])
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{
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const DMesaContext dmesa = (DMesaContext)ctx;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1;
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if (mask) {
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/* draw some pixels */
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@@ -419,7 +416,7 @@ static void read_index_pixels (const GLcontext *ctx,
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GLuint index[], const GLubyte mask[])
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{
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const DMesaContext dmesa = (DMesaContext)ctx;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->Buffer->height - 1;
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GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1;
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if (mask) {
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/* read some pixels */
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@@ -455,8 +452,8 @@ static void read_index_pixels (const GLcontext *ctx,
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#define SETUP_CODE \
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const DMesaContext dmesa = (DMesaContext)ctx; \
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GLuint _b_ = dmesa->Buffer->height - 1; \
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GLuint _w_ = dmesa->Buffer->width; \
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GLuint _b_ = dmesa->buffer->height - 1; \
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GLuint _w_ = dmesa->buffer->width; \
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GLuint rgb = vl_mixrgb(v2->color);
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#define RENDER_SPAN(span) \
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@@ -479,8 +476,8 @@ static void read_index_pixels (const GLcontext *ctx,
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#define SETUP_CODE \
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const DMesaContext dmesa = (DMesaContext)ctx; \
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GLuint _b_ = dmesa->Buffer->height - 1; \
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GLuint _w_ = dmesa->Buffer->width; \
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GLuint _b_ = dmesa->buffer->height - 1; \
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GLuint _w_ = dmesa->buffer->width; \
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GLuint rgb = vl_mixrgb(v2->color);
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#define RENDER_SPAN(span) \
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@@ -507,8 +504,8 @@ static void read_index_pixels (const GLcontext *ctx,
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#define SETUP_CODE \
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const DMesaContext dmesa = (DMesaContext)ctx; \
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GLuint _b_ = dmesa->Buffer->height - 1; \
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GLuint _w_ = dmesa->Buffer->width;
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GLuint _b_ = dmesa->buffer->height - 1; \
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GLuint _w_ = dmesa->buffer->width;
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#define RENDER_SPAN(span) \
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GLuint i, offset = FLIP2(span.y)*_w_ + span.x; \
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@@ -534,8 +531,8 @@ static void read_index_pixels (const GLcontext *ctx,
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#define SETUP_CODE \
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const DMesaContext dmesa = (DMesaContext)ctx; \
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GLuint _b_ = dmesa->Buffer->height - 1; \
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GLuint _w_ = dmesa->Buffer->width;
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GLuint _b_ = dmesa->buffer->height - 1; \
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GLuint _w_ = dmesa->buffer->width;
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#define RENDER_SPAN(span) \
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GLuint i, offset = FLIP2(span.y)*_w_ + span.x; \
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@@ -616,8 +613,8 @@ static void dmesa_choose_tri (GLcontext *ctx)
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#define SETUP_CODE \
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const DMesaContext dmesa = (DMesaContext)ctx; \
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GLuint _b_ = dmesa->Buffer->height - 1; \
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GLuint _w_ = dmesa->Buffer->width; \
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GLuint _b_ = dmesa->buffer->height - 1; \
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GLuint _w_ = dmesa->buffer->width; \
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GLuint rgb = vl_mixrgb(vert1->color);
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#define PLOT(X,Y) vl_putpixel(FLIP2(Y) * _w_ + X, rgb);
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@@ -638,8 +635,8 @@ static void dmesa_choose_tri (GLcontext *ctx)
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#define SETUP_CODE \
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const DMesaContext dmesa = (DMesaContext)ctx; \
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GLuint _b_ = dmesa->Buffer->height - 1; \
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GLuint _w_ = dmesa->Buffer->width; \
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GLuint _b_ = dmesa->buffer->height - 1; \
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GLuint _w_ = dmesa->buffer->width; \
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GLuint rgb = vl_mixrgb(vert1->color);
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#define PLOT(X,Y) \
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@@ -751,7 +748,7 @@ static void clear (GLcontext *ctx, GLbitfield mask, GLboolean all,
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/* we can't handle color or index masking */
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if ((*colorMask == 0xffffffff) && (ctx->Color.IndexMask == 0xffffffff)) {
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if (mask & DD_BACK_LEFT_BIT) {
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int color = c->visual->rgb_flag ? c->ClearColor : c->ClearIndex;
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int color = ((GLvisual *)(c->visual))->rgbMode ? c->ClearColor : c->ClearIndex;
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if (all) {
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vl_clear(color);
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@@ -958,10 +955,6 @@ DMesaVisual DMesaCreateVisual (GLint width,
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GLint redBits, greenBits, blueBits, alphaBits, indexBits;
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GLboolean sw_alpha;
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if (!dbFlag) {
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return NULL;
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}
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alphaBits = 0;
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if (!rgbFlag) {
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@@ -1017,6 +1010,9 @@ DMesaVisual DMesaCreateVisual (GLint width,
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alphaBits = alphaSize;
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sw_alpha = (alphaBits > 0);
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if (!dbFlag) {
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return NULL;
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}
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if ((colDepth=vl_video_init(width, height, colDepth, rgbFlag, refresh)) <= 0) {
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return NULL;
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}
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@@ -1040,12 +1036,8 @@ DMesaVisual DMesaCreateVisual (GLint width,
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alphaBits?accumSize:0, /* accumAlpha */
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1); /* numSamples */
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v->depth = colDepth;
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v->db_flag = dbFlag;
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v->rgb_flag = rgbFlag;
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v->sw_alpha = sw_alpha;
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v->zbuffer = (depthSize > 0) ? 1 : 0;
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v->z_buffer = (depthSize > 0) ? 1 : 0;
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}
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return v;
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@@ -1113,7 +1105,7 @@ DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
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if ((b=(DMesaBuffer)CALLOC_STRUCT(dmesa_buffer)) != NULL) {
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_mesa_initialize_framebuffer((GLframebuffer *)b,
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(GLvisual *)visual,
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visual->zbuffer == 1,
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visual->z_buffer == 1,
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((GLvisual *)visual)->stencilBits > 0,
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((GLvisual *)visual)->accumRedBits > 0,
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visual->sw_alpha);
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@@ -1134,7 +1126,9 @@ DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
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void DMesaDestroyBuffer (DMesaBuffer b)
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{
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#ifndef FX
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free(b->the_window);
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if (b->the_window != NULL) {
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free(b->the_window);
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}
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_mesa_destroy_framebuffer((GLframebuffer *)b);
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#endif
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}
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@@ -1179,7 +1173,7 @@ DMesaContext DMesaCreateContext (DMesaVisual visual,
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tnl = TNL_CONTEXT(c);
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tnl->Driver.RunPipeline = _tnl_run_pipeline;
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/* swrast setup */
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if (visual->rgb_flag) dmesa_register_swrast_functions(c);
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if (((GLvisual *)visual)->rgbMode) dmesa_register_swrast_functions(c);
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dmesa_init_pointers(c);
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_swsetup_Wakeup(c);
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}
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@@ -1212,19 +1206,16 @@ GLboolean DMesaMoveBuffer (GLint xpos, GLint ypos)
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{
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#ifndef FX
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GET_CURRENT_CONTEXT(ctx);
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DMesaBuffer b = ((DMesaContext)ctx)->Buffer;
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DMesaBuffer b = ((DMesaContext)ctx)->buffer;
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if (vl_sync_buffer(&b->the_window, xpos, ypos, b->width, b->height) != 0) {
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return GL_FALSE;
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} else {
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if (vl_sync_buffer(&b->the_window, xpos, ypos, b->width, b->height) == 0) {
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b->xpos = xpos;
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b->ypos = ypos;
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return GL_TRUE;
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}
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#else
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return GL_FALSE;
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#endif
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return GL_FALSE;
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}
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@@ -1233,19 +1224,16 @@ GLboolean DMesaResizeBuffer (GLint width, GLint height)
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{
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#ifndef FX
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GET_CURRENT_CONTEXT(ctx);
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DMesaBuffer b = ((DMesaContext)ctx)->Buffer;
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DMesaBuffer b = ((DMesaContext)ctx)->buffer;
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if (vl_sync_buffer(&b->the_window, b->xpos, b->ypos, width, height) != 0) {
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return GL_FALSE;
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} else {
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if (vl_sync_buffer(&b->the_window, b->xpos, b->ypos, width, height) == 0) {
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b->width = width;
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b->height = height;
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return GL_TRUE;
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}
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#else
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return GL_FALSE;
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#endif
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return GL_FALSE;
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}
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@@ -1261,7 +1249,7 @@ GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b)
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return GL_FALSE;
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}
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c->Buffer = b;
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c->buffer = b;
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_mesa_make_current((GLcontext *)c, (GLframebuffer *)b);
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if (((GLcontext *)c)->Viewport.Width == 0) {
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@@ -1391,6 +1379,21 @@ int DMesaGetIntegerv (GLenum pname, GLint *params)
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return n;
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}
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#endif
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case DMESA_GET_BUFFER_ADDR:
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#ifndef FX
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{
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DMesaContext c = (DMesaContext)DMesaGetCurrentContext();
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if (c != NULL) {
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DMesaBuffer b = c->buffer;
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if (b != NULL) {
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params[0] = (GLint)b->the_window;
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}
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}
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}
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#else
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return -1;
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#endif
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break;
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default:
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return -1;
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}
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|
222
src/mesa/drivers/dos/null.c
Normal file
222
src/mesa/drivers/dos/null.c
Normal file
@@ -0,0 +1,222 @@
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/*
|
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* Mesa 3-D graphics library
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* Version: 4.1
|
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*
|
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* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
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*/
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/*
|
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* DOS/DJGPP device driver v1.6 for Mesa
|
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*
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* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@users.sourceforge.net
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
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|
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#include <stdlib.h>
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#include <sys/segments.h>
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#include "video.h"
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#include "null.h"
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||||
|
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|
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|
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static vl_mode *modes;
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|
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#define null_color_precision 8
|
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|
||||
|
||||
|
||||
|
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static void null_blit_nop (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
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/* Desc: Attempts to detect VGA, check video modes and create selectors.
|
||||
*
|
||||
* In : -
|
||||
* Out : mode array
|
||||
*
|
||||
* Note: -
|
||||
*/
|
||||
static vl_mode *null_init (void)
|
||||
{
|
||||
static int m[][2] = {
|
||||
{320, 200},
|
||||
{320, 240},
|
||||
{400, 300},
|
||||
{512, 384},
|
||||
{640, 400},
|
||||
{640, 480},
|
||||
{800, 600},
|
||||
{1024, 768},
|
||||
{1280, 1024},
|
||||
{1600, 1200}
|
||||
};
|
||||
static int b[] = {
|
||||
8,
|
||||
15,
|
||||
16,
|
||||
24,
|
||||
32
|
||||
};
|
||||
|
||||
unsigned int i, j, k;
|
||||
|
||||
if (modes == NULL) {
|
||||
modes = malloc(sizeof(vl_mode) *
|
||||
(1 + (sizeof(m) / sizeof(m[0]) * sizeof(b) / sizeof(b[0]))));
|
||||
|
||||
if (modes != NULL) {
|
||||
for (k = 0, i = 0; i < sizeof(m) / sizeof(m[0]); i++) {
|
||||
for (j = 0; j < sizeof(b) / sizeof(b[0]); j++, k++) {
|
||||
modes[k].xres = m[i][0];
|
||||
modes[k].yres = m[i][1];
|
||||
modes[k].bpp = b[j];
|
||||
modes[k].mode = 0x4000;
|
||||
modes[k].scanlen = m[i][0] * ((b[j] + 7) / 8);
|
||||
modes[k].sel = -1;
|
||||
modes[k].gran = -1;
|
||||
}
|
||||
}
|
||||
modes[k].xres = -1;
|
||||
modes[k].yres = -1;
|
||||
modes[k].bpp = -1;
|
||||
modes[k].mode = 0xffff;
|
||||
modes[k].scanlen = -1;
|
||||
modes[k].sel = -1;
|
||||
modes[k].gran = -1;
|
||||
}
|
||||
}
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Desc: Frees all resources allocated by VGA init code.
|
||||
*
|
||||
* In : -
|
||||
* Out : -
|
||||
*
|
||||
* Note: -
|
||||
*/
|
||||
static void null_fini (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Desc: Attempts to enter specified video mode.
|
||||
*
|
||||
* In : ptr to mode structure, refresh rate
|
||||
* Out : 0 if success
|
||||
*
|
||||
* Note: -
|
||||
*/
|
||||
static int null_entermode (vl_mode *p, int refresh)
|
||||
{
|
||||
NUL.blit = null_blit_nop;
|
||||
|
||||
return 0;
|
||||
|
||||
(void)(p && refresh); /* silence compiler warning */
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Desc: Restores to the mode prior to first call to null_entermode.
|
||||
*
|
||||
* In : -
|
||||
* Out : -
|
||||
*
|
||||
* Note: -
|
||||
*/
|
||||
static void null_restore (void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Desc: set one palette entry
|
||||
*
|
||||
* In : color index, R, G, B
|
||||
* Out : -
|
||||
*
|
||||
* Note: uses integer values
|
||||
*/
|
||||
static void null_setCI_i (int index, int red, int green, int blue)
|
||||
{
|
||||
(void)(index && red && green && blue); /* silence compiler warning */
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Desc: set one palette entry
|
||||
*
|
||||
* In : color index, R, G, B
|
||||
* Out : -
|
||||
*
|
||||
* Note: uses normalized values
|
||||
*/
|
||||
static void null_setCI_f (int index, float red, float green, float blue)
|
||||
{
|
||||
float max = (1 << null_color_precision) - 1;
|
||||
|
||||
null_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Desc: state retrieval
|
||||
*
|
||||
* In : parameter name, ptr to storage
|
||||
* Out : 0 if request successfully processed
|
||||
*
|
||||
* Note: -
|
||||
*/
|
||||
static int null_get (int pname, int *params)
|
||||
{
|
||||
switch (pname) {
|
||||
default:
|
||||
params[0] = params[0]; /* silence compiler warning */
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* the driver
|
||||
*/
|
||||
vl_driver NUL = {
|
||||
null_init,
|
||||
null_entermode,
|
||||
NULL,
|
||||
null_setCI_f,
|
||||
null_setCI_i,
|
||||
null_get,
|
||||
null_restore,
|
||||
null_fini
|
||||
};
|
41
src/mesa/drivers/dos/null.h
Normal file
41
src/mesa/drivers/dos/null.h
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 4.0
|
||||
*
|
||||
* Copyright (C) 1999 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
/*
|
||||
* DOS/DJGPP device driver v1.6 for Mesa
|
||||
*
|
||||
* Copyright (C) 2002 - Borca Daniel
|
||||
* Email : dborca@yahoo.com
|
||||
* Web : http://www.geocities.com/dborca
|
||||
*/
|
||||
|
||||
|
||||
#ifndef NULL_H_included
|
||||
#define NULL_H_included
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
extern vl_driver NUL;
|
||||
|
||||
#endif
|
@@ -38,6 +38,7 @@
|
||||
#include "internal.h"
|
||||
#include "vesa.h"
|
||||
#include "vga.h"
|
||||
#include "null.h"
|
||||
#include "video.h"
|
||||
|
||||
|
||||
@@ -428,6 +429,13 @@ static vl_mode *v_init_hw (void)
|
||||
static vl_mode *q = NULL;
|
||||
|
||||
if (q == NULL) {
|
||||
/* are we forced to NUL driver? */
|
||||
if (getenv("DMESA_NULDRV")) {
|
||||
if ((q = NUL.init()) != NULL) {
|
||||
drv = &NUL;
|
||||
}
|
||||
return q;
|
||||
}
|
||||
/* initialize hardware */
|
||||
if ((q = VESA.init()) != NULL) {
|
||||
drv = &VESA;
|
||||
|
@@ -572,12 +572,12 @@ wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
|
||||
|
||||
bitDevice = CreateCompatibleDC(fontDevice);
|
||||
|
||||
// Swap fore and back colors so the bitmap has the right polarity
|
||||
/* Swap fore and back colors so the bitmap has the right polarity */
|
||||
tempColor = GetBkColor(bitDevice);
|
||||
SetBkColor(bitDevice, GetTextColor(bitDevice));
|
||||
SetTextColor(bitDevice, tempColor);
|
||||
|
||||
// Place chars based on base line
|
||||
/* Place chars based on base line */
|
||||
SetTextAlign(bitDevice, TA_BASELINE);
|
||||
|
||||
for (i = 0; i < (int)numChars; i++) {
|
||||
@@ -588,34 +588,34 @@ wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
|
||||
HGDIOBJ origBmap;
|
||||
unsigned char *bmap;
|
||||
|
||||
curChar = (char)(i + firstChar); // [koolsmoky] explicit cast
|
||||
curChar = (char)(i + firstChar); /* [koolsmoky] explicit cast */
|
||||
|
||||
// Find how high/wide this character is
|
||||
/* Find how high/wide this character is */
|
||||
GetTextExtentPoint32(bitDevice, &curChar, 1, &size);
|
||||
|
||||
// Create the output bitmap
|
||||
/* Create the output bitmap */
|
||||
charWidth = size.cx;
|
||||
charHeight = size.cy;
|
||||
bmapWidth = ((charWidth + 31) / 32) * 32; // Round up to the next multiple of 32 bits
|
||||
bmapWidth = ((charWidth + 31) / 32) * 32; /* Round up to the next multiple of 32 bits */
|
||||
bmapHeight = charHeight;
|
||||
bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight);
|
||||
//VERIFY(bitObject);
|
||||
/*VERIFY(bitObject);*/
|
||||
|
||||
// Assign the output bitmap to the device
|
||||
/* Assign the output bitmap to the device */
|
||||
origBmap = SelectObject(bitDevice, bitObject);
|
||||
|
||||
PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS);
|
||||
|
||||
// Use our source font on the device
|
||||
/* Use our source font on the device */
|
||||
SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT));
|
||||
|
||||
// Draw the character
|
||||
/* Draw the character */
|
||||
TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1);
|
||||
|
||||
// Unselect our bmap object
|
||||
/* Unselect our bmap object */
|
||||
SelectObject(bitDevice, origBmap);
|
||||
|
||||
// Convert the display dependant representation to a 1 bit deep DIB
|
||||
/* Convert the display dependant representation to a 1 bit deep DIB */
|
||||
numBytes = (bmapWidth * bmapHeight) / 8;
|
||||
bmap = MALLOC(numBytes);
|
||||
dibInfo->bmiHeader.biWidth = bmapWidth;
|
||||
@@ -623,21 +623,21 @@ wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
|
||||
res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
|
||||
dibInfo, DIB_RGB_COLORS);
|
||||
|
||||
// Create the GL object
|
||||
/* Create the GL object */
|
||||
glNewList(i + listBase, GL_COMPILE);
|
||||
glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
|
||||
charWidth, 0.0, bmap);
|
||||
glEndList();
|
||||
// CheckGL();
|
||||
/* CheckGL(); */
|
||||
|
||||
// Destroy the bmap object
|
||||
/* Destroy the bmap object */
|
||||
DeleteObject(bitObject);
|
||||
|
||||
// Deallocate the bitmap data
|
||||
/* Deallocate the bitmap data */
|
||||
FREE(bmap);
|
||||
}
|
||||
|
||||
// Destroy the DC
|
||||
/* Destroy the DC */
|
||||
DeleteDC(bitDevice);
|
||||
|
||||
FREE(dibInfo);
|
||||
@@ -695,87 +695,95 @@ GLAPI int GLAPIENTRY
|
||||
wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
|
||||
{
|
||||
int i, best = -1, qt_valid_pix;
|
||||
PIXELFORMATDESCRIPTOR pfd = *ppfd;
|
||||
|
||||
#if 0
|
||||
FILE *pix_file;
|
||||
pix_file = fopen("pix_log.txt", "a");
|
||||
if (pix_file) {
|
||||
fprintf(pix_file, "wglChoosePixelFormat\n");
|
||||
fprintf(pix_file, "nSize = %d\n",ppfd->nSize);
|
||||
fprintf(pix_file, "nVersion = %d\n",ppfd->nVersion);
|
||||
fprintf(pix_file, "dwFlags = %d\n",ppfd->dwFlags);
|
||||
fprintf(pix_file, "iPixelType = %d\n",ppfd->iPixelType);
|
||||
fprintf(pix_file, "cColorBits = %d\n",ppfd->cColorBits);
|
||||
fprintf(pix_file, "cRedBits = %d\n",ppfd->cRedBits);
|
||||
fprintf(pix_file, "cRedShift = %d\n",ppfd->cRedShift);
|
||||
fprintf(pix_file, "cGreenBits = %d\n",ppfd->cGreenBits);
|
||||
fprintf(pix_file, "cGreenShift = %d\n",ppfd->cGreenShift);
|
||||
fprintf(pix_file, "cBlueBits = %d\n",ppfd->cBlueBits);
|
||||
fprintf(pix_file, "cBlueShift = %d\n",ppfd->cBlueShift);
|
||||
fprintf(pix_file, "cAlphaBits = %d\n",ppfd->cAlphaBits);
|
||||
fprintf(pix_file, "cAlphaShift = %d\n",ppfd->cAlphaShift);
|
||||
fprintf(pix_file, "cAccumBits = %d\n",ppfd->cAccumBits);
|
||||
fprintf(pix_file, "cAccumRedBits = %d\n",ppfd->cAccumRedBits);
|
||||
fprintf(pix_file, "cAccumGreenBits = %d\n",ppfd->cAccumGreenBits);
|
||||
fprintf(pix_file, "cAccumBlueBits = %d\n",ppfd->cAccumBlueBits);
|
||||
fprintf(pix_file, "cAccumAlphaBits = %d\n",ppfd->cAccumAlphaBits);
|
||||
fprintf(pix_file, "cDepthBits = %d\n",ppfd->cDepthBits);
|
||||
fprintf(pix_file, "cStencilBits = %d\n",ppfd->cStencilBits);
|
||||
fprintf(pix_file, "cAuxBuffers = %d\n",ppfd->cAuxBuffers);
|
||||
fprintf(pix_file, "iLayerType = %d\n",ppfd->iLayerType);
|
||||
fprintf(pix_file, "bReserved = %d\n",ppfd->bReserved);
|
||||
fprintf(pix_file, "dwLayerMask = %d\n",ppfd->dwLayerMask);
|
||||
fprintf(pix_file, "dwVisibleMask = %d\n",ppfd->dwVisibleMask);
|
||||
fprintf(pix_file, "dwDamageMask = %d\n",ppfd->dwDamageMask);
|
||||
fprintf(pix_file, "nSize = %d\n",pfd.nSize);
|
||||
fprintf(pix_file, "nVersion = %d\n",pfd.nVersion);
|
||||
fprintf(pix_file, "dwFlags = %d\n",pfd.dwFlags);
|
||||
fprintf(pix_file, "iPixelType = %d\n",pfd.iPixelType);
|
||||
fprintf(pix_file, "cColorBits = %d\n",pfd.cColorBits);
|
||||
fprintf(pix_file, "cRedBits = %d\n",pfd.cRedBits);
|
||||
fprintf(pix_file, "cRedShift = %d\n",pfd.cRedShift);
|
||||
fprintf(pix_file, "cGreenBits = %d\n",pfd.cGreenBits);
|
||||
fprintf(pix_file, "cGreenShift = %d\n",pfd.cGreenShift);
|
||||
fprintf(pix_file, "cBlueBits = %d\n",pfd.cBlueBits);
|
||||
fprintf(pix_file, "cBlueShift = %d\n",pfd.cBlueShift);
|
||||
fprintf(pix_file, "cAlphaBits = %d\n",pfd.cAlphaBits);
|
||||
fprintf(pix_file, "cAlphaShift = %d\n",pfd.cAlphaShift);
|
||||
fprintf(pix_file, "cAccumBits = %d\n",pfd.cAccumBits);
|
||||
fprintf(pix_file, "cAccumRedBits = %d\n",pfd.cAccumRedBits);
|
||||
fprintf(pix_file, "cAccumGreenBits = %d\n",pfd.cAccumGreenBits);
|
||||
fprintf(pix_file, "cAccumBlueBits = %d\n",pfd.cAccumBlueBits);
|
||||
fprintf(pix_file, "cAccumAlphaBits = %d\n",pfd.cAccumAlphaBits);
|
||||
fprintf(pix_file, "cDepthBits = %d\n",pfd.cDepthBits);
|
||||
fprintf(pix_file, "cStencilBits = %d\n",pfd.cStencilBits);
|
||||
fprintf(pix_file, "cAuxBuffers = %d\n",pfd.cAuxBuffers);
|
||||
fprintf(pix_file, "iLayerType = %d\n",pfd.iLayerType);
|
||||
fprintf(pix_file, "bReserved = %d\n",pfd.bReserved);
|
||||
fprintf(pix_file, "dwLayerMask = %d\n",pfd.dwLayerMask);
|
||||
fprintf(pix_file, "dwVisibleMask = %d\n",pfd.dwVisibleMask);
|
||||
fprintf(pix_file, "dwDamageMask = %d\n",pfd.dwDamageMask);
|
||||
fclose(pix_file);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 1 || QUAKE2
|
||||
if (ppfd->cColorBits == 24 && ppfd->cDepthBits == 32) {
|
||||
ppfd->cColorBits = 16;
|
||||
ppfd->cDepthBits = 16;
|
||||
}
|
||||
#endif
|
||||
|
||||
qt_valid_pix = pfd_tablen();
|
||||
|
||||
if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {
|
||||
#if 1 || QUAKE2 || GORE
|
||||
/* QUAKE2: 24+32 */
|
||||
/* GORE : 24+16 */
|
||||
if (pfd.cColorBits == 24) {
|
||||
/* the first 2 entries are 16bit */
|
||||
pfd.cColorBits = (qt_valid_pix > 2) ? 32 : 16;
|
||||
}
|
||||
if (pfd.cColorBits == 32) {
|
||||
pfd.cDepthBits = 24;
|
||||
} else if (pfd.cColorBits == 16) {
|
||||
pfd.cDepthBits = 16;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (pfd.nSize != sizeof(PIXELFORMATDESCRIPTOR) || pfd.nVersion != 1) {
|
||||
SetLastError(0);
|
||||
return (0);
|
||||
}
|
||||
|
||||
for (i = 0; i < qt_valid_pix; i++) {
|
||||
if (ppfd->cColorBits > 0 && pix[i].pfd.cColorBits != ppfd->cColorBits)
|
||||
if (pfd.cColorBits > 0 && pix[i].pfd.cColorBits != pfd.cColorBits)
|
||||
continue;
|
||||
|
||||
if ((ppfd->dwFlags & PFD_DRAW_TO_WINDOW)
|
||||
if ((pfd.dwFlags & PFD_DRAW_TO_WINDOW)
|
||||
&& !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
|
||||
if ((ppfd->dwFlags & PFD_DRAW_TO_BITMAP)
|
||||
if ((pfd.dwFlags & PFD_DRAW_TO_BITMAP)
|
||||
&& !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue;
|
||||
if ((ppfd->dwFlags & PFD_SUPPORT_GDI)
|
||||
if ((pfd.dwFlags & PFD_SUPPORT_GDI)
|
||||
&& !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue;
|
||||
if ((ppfd->dwFlags & PFD_SUPPORT_OPENGL)
|
||||
if ((pfd.dwFlags & PFD_SUPPORT_OPENGL)
|
||||
&& !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue;
|
||||
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
|
||||
&& ((ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
|
||||
if (!(pfd.dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
|
||||
&& ((pfd.dwFlags & PFD_DOUBLEBUFFER) !=
|
||||
(pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
|
||||
if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE)
|
||||
&& ((ppfd->dwFlags & PFD_STEREO) !=
|
||||
if (!(pfd.dwFlags & PFD_STEREO_DONTCARE)
|
||||
&& ((pfd.dwFlags & PFD_STEREO) !=
|
||||
(pix[i].pfd.dwFlags & PFD_STEREO))) continue;
|
||||
|
||||
if (ppfd->cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
|
||||
if (pfd.cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
|
||||
continue; /* need depth buffer */
|
||||
|
||||
if (ppfd->cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
|
||||
if (pfd.cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
|
||||
continue; /* need alpha buffer */
|
||||
|
||||
#if 0
|
||||
if ((ppfd->cColorBits == 32) && (ppfd->cStencilBits > 0 && pix[i].pfd.cStencilBits == 0))
|
||||
if ((pfd.cColorBits == 32) && (pfd.cStencilBits > 0 && pix[i].pfd.cStencilBits == 0))
|
||||
continue; /* need stencil */
|
||||
#endif
|
||||
|
||||
if (ppfd->iPixelType == pix[i].pfd.iPixelType) {
|
||||
if (pfd.iPixelType == pix[i].pfd.iPixelType) {
|
||||
best = i + 1;
|
||||
break;
|
||||
}
|
||||
|
Reference in New Issue
Block a user