nir: Add helper to create passthrough GS shader
Based on nir_create_passthrough_tcs and d3d12_make_passthrough_gs, this creates a passthrough geometry shader that can be used by drivers that needs to emulate some graphics features in the geometry shader. Reviewed-by: Rob Clark <robclark@freedesktop.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19987>
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@@ -262,6 +262,7 @@ files_libnir = files(
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'nir_opt_undef.c',
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'nir_opt_uniform_atomics.c',
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'nir_opt_vectorize.c',
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'nir_passthrough_gs.c',
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'nir_passthrough_tcs.c',
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'nir_phi_builder.c',
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'nir_phi_builder.h',
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@@ -4991,6 +4991,10 @@ nir_shader * nir_create_passthrough_tcs_impl(const nir_shader_compiler_options *
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uint8_t patch_vertices);
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nir_shader * nir_create_passthrough_tcs(const nir_shader_compiler_options *options,
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const nir_shader *vs, uint8_t patch_vertices);
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nir_shader * nir_create_passthrough_gs(const nir_shader_compiler_options *options,
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const nir_shader *prev_stage,
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enum shader_prim primitive_type,
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unsigned vertices);
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bool nir_lower_fragcolor(nir_shader *shader, unsigned max_cbufs);
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bool nir_lower_fragcoord_wtrans(nir_shader *shader);
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108
src/compiler/nir/nir_passthrough_gs.c
Normal file
108
src/compiler/nir/nir_passthrough_gs.c
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@@ -0,0 +1,108 @@
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/*
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* Copyright © 2022 Collabora Ltc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "nir.h"
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#include "nir_builder.h"
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/*
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* A helper to create a passthrough GS shader for drivers that needs to lower
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* some rendering tasks to the GS.
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*/
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nir_shader *
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nir_create_passthrough_gs(const nir_shader_compiler_options *options,
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const nir_shader *prev_stage,
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enum shader_prim primitive_type,
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unsigned vertices)
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{
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nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_GEOMETRY,
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options,
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"gs passthrough");
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nir_shader *nir = b.shader;
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nir->info.gs.input_primitive = primitive_type;
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nir->info.gs.output_primitive = primitive_type;
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nir->info.gs.vertices_in = vertices;
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nir->info.gs.vertices_out = vertices;
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nir->info.gs.invocations = 1;
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nir->info.gs.active_stream_mask = 1;
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nir_variable *in_vars[VARYING_SLOT_MAX];
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nir_variable *out_vars[VARYING_SLOT_MAX];
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unsigned num_vars = 0;
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/* Create input/output variables. */
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nir_foreach_shader_out_variable(var, prev_stage) {
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assert(!var->data.patch);
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char name[100];
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if (var->name)
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snprintf(name, sizeof(name), "in_%s", var->name);
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else
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snprintf(name, sizeof(name), "in_%d", var->data.driver_location);
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nir_variable *in = nir_variable_create(nir, nir_var_shader_in,
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glsl_array_type(var->type,
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vertices,
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false),
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name);
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in->data.location = var->data.location;
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in->data.location_frac = var->data.location_frac;
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in->data.driver_location = var->data.driver_location;
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in->data.interpolation = var->data.interpolation;
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in->data.compact = var->data.compact;
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if (var->name)
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snprintf(name, sizeof(name), "out_%s", var->name);
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else
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snprintf(name, sizeof(name), "out_%d", var->data.driver_location);
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nir_variable *out = nir_variable_create(nir, nir_var_shader_out,
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var->type, name);
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out->data.location = var->data.location;
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out->data.location_frac = var->data.location_frac;
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out->data.driver_location = var->data.driver_location;
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out->data.interpolation = var->data.interpolation;
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out->data.compact = var->data.compact;
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in_vars[num_vars] = in;
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out_vars[num_vars++] = out;
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}
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for (unsigned i = 0; i < vertices; ++i) {
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/* Copy inputs to outputs. */
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for (unsigned j = 0; j < num_vars; ++j) {
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/* no need to use copy_var to save a lower pass */
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nir_ssa_def *value = nir_load_array_var_imm(&b, in_vars[j], i);
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nir_store_var(&b, out_vars[j], value,
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(1u << value->num_components) - 1);
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}
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nir_emit_vertex(&b, 0);
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}
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nir_end_primitive(&b, 0);
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nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
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nir_validate_shader(nir, "in nir_create_passthrough_gs");
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return nir;
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}
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