nir: Add helper to create passthrough GS shader
Based on nir_create_passthrough_tcs and d3d12_make_passthrough_gs, this creates a passthrough geometry shader that can be used by drivers that needs to emulate some graphics features in the geometry shader. Reviewed-by: Rob Clark <robclark@freedesktop.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19987>
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@@ -262,6 +262,7 @@ files_libnir = files(
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'nir_opt_undef.c',
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'nir_opt_uniform_atomics.c',
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'nir_opt_vectorize.c',
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'nir_passthrough_gs.c',
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'nir_passthrough_tcs.c',
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'nir_phi_builder.c',
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'nir_phi_builder.h',
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