mesa: fix problem freeing framebuffer/renderbuffer objects
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj
This commit is contained in:
@@ -1,8 +1,8 @@
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5.1
|
||||
* Version: 7.1
|
||||
*
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
@@ -66,6 +66,27 @@ static struct gl_renderbuffer DummyRenderbuffer;
|
||||
(TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
|
||||
|
||||
|
||||
static void
|
||||
delete_dummy_renderbuffer(struct gl_renderbuffer *rb)
|
||||
{
|
||||
/* no op */
|
||||
}
|
||||
|
||||
static void
|
||||
delete_dummy_framebuffer(struct gl_framebuffer *fb)
|
||||
{
|
||||
/* no op */
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_mesa_init_fbobjects(GLcontext *ctx)
|
||||
{
|
||||
DummyFramebuffer.Delete = delete_dummy_framebuffer;
|
||||
DummyRenderbuffer.Delete = delete_dummy_renderbuffer;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Helper routine for getting a gl_renderbuffer.
|
||||
*/
|
||||
|
Reference in New Issue
Block a user