nir: Length of boolean vtn_value now is 1

During conversion type-length was lost due to math.

v2 (Jason Ekstrand):
 - Use a size/offset of 4 bytes

Fixes: 44227453ec (nir: Switch to using 1-bit Booleans for almost everything)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109353
Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Tested-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Sergii Romantsov
2019-01-15 13:08:32 +02:00
committed by Jason Ekstrand
parent 42aea4f1a7
commit cfca5cd958

View File

@@ -1044,14 +1044,16 @@ vtn_type_layout_std430(struct vtn_builder *b, struct vtn_type *type,
{
switch (type->base_type) {
case vtn_base_type_scalar: {
uint32_t comp_size = glsl_get_bit_size(type->type) / 8;
uint32_t comp_size = glsl_type_is_boolean(type->type)
? 4 : glsl_get_bit_size(type->type) / 8;
*size_out = comp_size;
*align_out = comp_size;
return type;
}
case vtn_base_type_vector: {
uint32_t comp_size = glsl_get_bit_size(type->type) / 8;
uint32_t comp_size = glsl_type_is_boolean(type->type)
? 4 : glsl_get_bit_size(type->type) / 8;
unsigned align_comps = type->length == 3 ? 4 : type->length;
*size_out = comp_size * type->length,
*align_out = comp_size * align_comps;
@@ -1170,7 +1172,8 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
val->type->base_type = vtn_base_type_vector;
val->type->type = glsl_vector_type(glsl_get_base_type(base->type), elems);
val->type->length = elems;
val->type->stride = glsl_get_bit_size(base->type) / 8;
val->type->stride = glsl_type_is_boolean(val->type->type)
? 4 : glsl_get_bit_size(base->type) / 8;
val->type->array_element = base;
break;
}