mesa: remove EXT_compiled_vertex_array extension enable flag
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -164,7 +164,7 @@ static const struct extension extension_table[] = {
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{ "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
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{ "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
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{ "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL, 1996 },
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{ "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GLL, 1996 },
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{ "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
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{ "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
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{ "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
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{ "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
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@@ -357,7 +357,6 @@ name_to_offset(const char* name)
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* XXX: Should these defaults also apply to GLES?
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*/
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static const size_t default_extensions[] = {
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o(EXT_compiled_vertex_array),
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o(EXT_draw_range_elements),
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o(EXT_packed_pixels),
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o(EXT_rescale_normal),
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