softpipe: bump 3D texture limit to 2048
The GL4.1 spec bumps this to 2048, so we should do so. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
@@ -31,7 +31,7 @@
|
||||
|
||||
#define SP_MAX_TEXTURE_SIZE (1 * 1024 * 1024 * 1024ULL) /* 1GB for now */
|
||||
#define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */
|
||||
#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 256 x 256 x 256 */
|
||||
#define SP_MAX_TEXTURE_3D_LEVELS 12 /* 2048 x 2048 x 2048 */
|
||||
#define SP_MAX_TEXTURE_CUBE_LEVELS 13 /* 4K x 4K */
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user