Fixed 'IRound' to 'IROUND' in mmath.h

Fixed fallback path for drawarrays/_tnl_hard_begin.

Removed disabled debug code.
This commit is contained in:
Keith Whitwell
2001-01-08 21:55:59 +00:00
parent bfa023921c
commit ce656b6a0a
16 changed files with 89 additions and 112 deletions

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@@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.38 2001/01/05 05:31:42 keithw Exp $ # $Id: Makefile.X11,v 1.39 2001/01/08 21:55:59 keithw Exp $
# Mesa 3-D graphics library # Mesa 3-D graphics library
# Version: 3.5 # Version: 3.5
@@ -188,8 +188,8 @@ ASM_SOURCES =
ADDITIONAL_OBJ = ADDITIONAL_OBJ =
OBJECTS = $(ASM_SOURCES:.S=.o) \ OBJECTS = $(ASM_SOURCES:.S=.o) \
$(CORE_SOURCES:.c=.o) \
$(DRIVER_SOURCES:.c=.o) \ $(DRIVER_SOURCES:.c=.o) \
$(CORE_SOURCES:.c=.o) \
$(ADDITIONAL_OBJ) $(ADDITIONAL_OBJ)

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@@ -480,8 +480,10 @@ fx_null_tri( GLcontext *ctx,
grDrawTriangle( &v[i2].v, &v[i1].v, &v[i].v ) grDrawTriangle( &v[i2].v, &v[i1].v, &v[i].v )
#define TAG(x) fx_##x##_verts #define TAG(x) fx_##x##_verts
#define LOCAL_VARS \ #define LOCAL_VARS \
fxVertex *v = FX_CONTEXT(ctx)->verts; fxVertex *v = FX_CONTEXT(ctx)->verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
(void) elt;
/* Verts, no clipping. /* Verts, no clipping.
*/ */
@@ -496,12 +498,8 @@ fx_null_tri( GLcontext *ctx,
*/ */
#undef ELT #undef ELT
#undef TAG #undef TAG
#undef LOCAL_VARS
#define TAG(x) fx_##x##_elts #define TAG(x) fx_##x##_elts
#define ELT(x) elt[x] #define ELT(x) elt[x]
#define LOCAL_VARS \
fxVertex *v = FX_CONTEXT(ctx)->verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts;
#include "tnl/t_vb_rendertmp.h" #include "tnl/t_vb_rendertmp.h"

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@@ -1,4 +1,4 @@
# $Id: Makefile.X11,v 1.38 2001/01/05 05:31:42 keithw Exp $ # $Id: Makefile.X11,v 1.39 2001/01/08 21:55:59 keithw Exp $
# Mesa 3-D graphics library # Mesa 3-D graphics library
# Version: 3.5 # Version: 3.5
@@ -188,8 +188,8 @@ ASM_SOURCES =
ADDITIONAL_OBJ = ADDITIONAL_OBJ =
OBJECTS = $(ASM_SOURCES:.S=.o) \ OBJECTS = $(ASM_SOURCES:.S=.o) \
$(CORE_SOURCES:.c=.o) \
$(DRIVER_SOURCES:.c=.o) \ $(DRIVER_SOURCES:.c=.o) \
$(CORE_SOURCES:.c=.o) \
$(ADDITIONAL_OBJ) $(ADDITIONAL_OBJ)

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@@ -1,4 +1,4 @@
/* $Id: mtypes.h,v 1.12 2001/01/08 04:09:41 keithw Exp $ */ /* $Id: mtypes.h,v 1.13 2001/01/08 21:55:59 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -1576,13 +1576,14 @@ struct __GLcontextRec {
/* Dither disable via MESA_NO_DITHER env var */ /* Dither disable via MESA_NO_DITHER env var */
GLboolean NoDither; GLboolean NoDither;
#ifdef DEBUG
GLboolean Rendering; GLboolean Rendering;
#endif
#if defined(MESA_TRACE) #if defined(MESA_TRACE)
struct _glapi_table *TraceDispatch; struct _glapi_table *TraceDispatch;
trace_context_t *TraceCtx; trace_context_t *TraceCtx;
#else
void *TraceDispatch;
void *TraceCtx;
#endif #endif
/* Hooks for module contexts. These will eventually live /* Hooks for module contexts. These will eventually live

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@@ -1,4 +1,4 @@
/* $Id: t_array_api.c,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ /* $Id: t_array_api.c,v 1.2 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -103,7 +103,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
* operations: producing the flag array and computing the orflag * operations: producing the flag array and computing the orflag
* of the flag array. * of the flag array.
*/ */
#if 0 #if 1
if (_tnl_hard_begin( ctx, mode )) { if (_tnl_hard_begin( ctx, mode )) {
GLuint j; GLuint j;
for (j = 0 ; j < count ; ) { for (j = 0 ; j < count ; ) {
@@ -127,8 +127,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count)
#else #else
/* Simple alternative to above code. /* Simple alternative to above code.
*/ */
/* if (_tnl_hard_begin( ctx, mode )) */ if (_tnl_hard_begin( ctx, mode ))
_tnl_begin(ctx,mode);
{ {
GLuint i; GLuint i;
for (i=start;i<count;i++) { for (i=start;i<count;i++) {

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@@ -1,4 +1,4 @@
/* $Id: t_array_import.c,v 1.5 2001/01/08 04:09:41 keithw Exp $ */ /* $Id: t_array_import.c,v 1.6 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -195,9 +195,6 @@ static void _tnl_import_texcoord( GLcontext *ctx,
struct gl_client_array *tmp; struct gl_client_array *tmp;
GLboolean is_writeable = 0; GLboolean is_writeable = 0;
/* fprintf(stderr, "%s %d before wr %d ptr %p\n", __FUNCTION__, i, writeable, */
/* inputs->TexCoord[i].data); */
tmp = _ac_import_texcoord(ctx, i, GL_FLOAT, tmp = _ac_import_texcoord(ctx, i, GL_FLOAT,
stride ? 4*sizeof(GLfloat) : 0, stride ? 4*sizeof(GLfloat) : 0,
0, 0,
@@ -213,9 +210,6 @@ static void _tnl_import_texcoord( GLcontext *ctx,
inputs->TexCoord[i].flags |= VEC_BAD_STRIDE; inputs->TexCoord[i].flags |= VEC_BAD_STRIDE;
if (!is_writeable) if (!is_writeable)
inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE; inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE;
/* fprintf(stderr, "%s %d before wr %d ptr %p\n", __FUNCTION__, i, is_writeable, */
/* inputs->TexCoord[i].data); */
} }

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@@ -1,4 +1,4 @@
/* $Id: t_context.c,v 1.8 2001/01/05 02:26:49 keithw Exp $ */ /* $Id: t_context.c,v 1.9 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -39,6 +39,7 @@
#include "t_array_api.h" #include "t_array_api.h"
#include "t_eval_api.h" #include "t_eval_api.h"
#include "t_imm_alloc.h" #include "t_imm_alloc.h"
#include "t_imm_api.h"
#include "t_imm_exec.h" #include "t_imm_exec.h"
#include "t_imm_dlist.h" #include "t_imm_dlist.h"
#include "t_pipeline.h" #include "t_pipeline.h"
@@ -84,6 +85,7 @@ _tnl_CreateContext( GLcontext *ctx )
/* Create the TNLcontext structure /* Create the TNLcontext structure
*/ */
ctx->swtnl_context = tnl = CALLOC( sizeof(TNLcontext) ); ctx->swtnl_context = tnl = CALLOC( sizeof(TNLcontext) );
if (!tnl) { if (!tnl) {
return GL_FALSE; return GL_FALSE;
} }
@@ -117,7 +119,6 @@ _tnl_CreateContext( GLcontext *ctx )
ctx->Driver.NeedFlush = FLUSH_UPDATE_CURRENT; ctx->Driver.NeedFlush = FLUSH_UPDATE_CURRENT;
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
return GL_TRUE; return GL_TRUE;
} }

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@@ -1,4 +1,4 @@
/* $Id: t_eval_api.c,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ /* $Id: t_eval_api.c,v 1.2 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -98,7 +98,7 @@ _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
ctx->CompileFlag = GL_FALSE; ctx->CompileFlag = GL_FALSE;
} }
_tnl_begin( ctx, prim ); _tnl_hard_begin( ctx, prim );
for (i=i1;i<=i2;i++,u+=du) { for (i=i1;i<=i2;i++,u+=du) {
_tnl_eval_coord1f( ctx, u ); _tnl_eval_coord1f( ctx, u );
} }
@@ -151,7 +151,7 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
switch (mode) { switch (mode) {
case GL_POINT: case GL_POINT:
_tnl_begin( ctx, GL_POINTS ); _tnl_hard_begin( ctx, GL_POINTS );
for (v=v1,j=j1;j<=j2;j++,v+=dv) { for (v=v1,j=j1;j<=j2;j++,v+=dv) {
for (u=u1,i=i1;i<=i2;i++,u+=du) { for (u=u1,i=i1;i<=i2;i++,u+=du) {
_tnl_eval_coord2f( ctx, u, v ); _tnl_eval_coord2f( ctx, u, v );
@@ -161,14 +161,14 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
break; break;
case GL_LINE: case GL_LINE:
for (v=v1,j=j1;j<=j2;j++,v+=dv) { for (v=v1,j=j1;j<=j2;j++,v+=dv) {
_tnl_begin( ctx, GL_LINE_STRIP ); _tnl_hard_begin( ctx, GL_LINE_STRIP );
for (u=u1,i=i1;i<=i2;i++,u+=du) { for (u=u1,i=i1;i<=i2;i++,u+=du) {
_tnl_eval_coord2f( ctx, u, v ); _tnl_eval_coord2f( ctx, u, v );
} }
_tnl_end(ctx); _tnl_end(ctx);
} }
for (u=u1,i=i1;i<=i2;i++,u+=du) { for (u=u1,i=i1;i<=i2;i++,u+=du) {
_tnl_begin( ctx, GL_LINE_STRIP ); _tnl_hard_begin( ctx, GL_LINE_STRIP );
for (v=v1,j=j1;j<=j2;j++,v+=dv) { for (v=v1,j=j1;j<=j2;j++,v+=dv) {
_tnl_eval_coord2f( ctx, u, v ); _tnl_eval_coord2f( ctx, u, v );
} }
@@ -177,7 +177,7 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
break; break;
case GL_FILL: case GL_FILL:
for (v=v1,j=j1;j<j2;j++,v+=dv) { for (v=v1,j=j1;j<j2;j++,v+=dv) {
_tnl_begin( ctx, GL_TRIANGLE_STRIP ); _tnl_hard_begin( ctx, GL_TRIANGLE_STRIP );
for (u=u1,i=i1;i<=i2;i++,u+=du) { for (u=u1,i=i1;i<=i2;i++,u+=du) {
_tnl_eval_coord2f( ctx, u, v ); _tnl_eval_coord2f( ctx, u, v );
_tnl_eval_coord2f( ctx, u, v+dv ); _tnl_eval_coord2f( ctx, u, v+dv );

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@@ -68,7 +68,7 @@ void _tnl_flush_vertices( GLcontext *ctx, GLuint flags )
} }
void static void
_tnl_begin( GLcontext *ctx, GLenum p ) _tnl_begin( GLcontext *ctx, GLenum p )
{ {
struct immediate *IM = TNL_CURRENT_IM(ctx); struct immediate *IM = TNL_CURRENT_IM(ctx);
@@ -172,6 +172,10 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
*/ */
if (!ctx->CompileFlag) { if (!ctx->CompileFlag) {
_tnl_begin( ctx, p ); _tnl_begin( ctx, p );
/* Set this for the duration:
*/
ctx->Driver.CurrentExecPrimitive = p;
return GL_TRUE; return GL_TRUE;
} }
@@ -182,19 +186,15 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
switch (IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1)) { switch (IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1)) {
case VERT_BEGIN_0|VERT_BEGIN_1: case VERT_BEGIN_0|VERT_BEGIN_1:
/* In this case we know for sure that the list is going to be /* This is an immediate known to be inside a begin/end object.
* inside a begin/end object at this point when run. Rather
* than saving the redundant data, compile in an error and
* return.
*/ */
IM->BeginState |= (VERT_ERROR_1|VERT_ERROR_0); IM->BeginState |= (VERT_ERROR_1|VERT_ERROR_0);
return GL_FALSE; return GL_FALSE;
case VERT_BEGIN_0: case VERT_BEGIN_0:
case VERT_BEGIN_1: case VERT_BEGIN_1:
/* This is a normal (non-hard) immediate, in an unknown /* This is a display-list immediate in an unknown begin/end
* begin/end state. Assert it is empty and conviert it to a * state. Assert it is empty and conviert it to a 'hard' one.
* 'hard' one.
*/ */
ASSERT (IM->SavedBeginState == 0); ASSERT (IM->SavedBeginState == 0);
@@ -207,6 +207,9 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
/* FALLTHROUGH */ /* FALLTHROUGH */
case 0: case 0:
/* Unless we have fallen through, this is an immediate known to
* be outside begin/end objects.
*/
IM->BeginState |= VERT_BEGIN_0|VERT_BEGIN_1; IM->BeginState |= VERT_BEGIN_0|VERT_BEGIN_1;
@@ -229,6 +232,7 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
* vertices before the next state change. * vertices before the next state change.
*/ */
ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
return GL_TRUE; return GL_TRUE;
default: default:
@@ -237,6 +241,40 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p )
} }
} }
/* Need to do this to get the correct begin/end error behaviour from
* functions like ColorPointerEXT which are still active in
* SAVE_AND_EXEC modes.
*/
void
_tnl_save_Begin( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
if (mode > GL_POLYGON) {
_mesa_compile_error( ctx, GL_INVALID_ENUM, "glBegin" );
return;
}
if (ctx->ExecuteFlag) {
/* Preserve vtxfmt invarient:
*/
if (ctx->NewState)
gl_update_state( ctx );
/* Slot in geomexec: No need to call setdispatch as we know
* CurrentDispatch is Save.
*/
ASSERT(ctx->CurrentDispatch == ctx->Save);
}
_tnl_begin( ctx, mode );
}
/* Note the continuation of a partially completed primitive. For /* Note the continuation of a partially completed primitive. For
* driver t&l fallbacks between begin/end primitives. Has basically * driver t&l fallbacks between begin/end primitives. Has basically
* the same effects as a primitive wrapping onto a second immediate * the same effects as a primitive wrapping onto a second immediate
@@ -297,6 +335,10 @@ _tnl_end( GLcontext *ctx )
IM->BeginState = state; IM->BeginState = state;
if (!ctx->CompileFlag)
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
/* You can set this flag to get the old 'flush_vb on glEnd()' /* You can set this flag to get the old 'flush_vb on glEnd()'
* behaviour. * behaviour.
*/ */
@@ -316,10 +358,6 @@ _tnl_End(void)
*/ */
if (ctx->CompileFlag) if (ctx->CompileFlag)
ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
else
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
} }

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@@ -1,4 +1,4 @@
/* $Id: t_imm_api.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ /* $Id: t_imm_api.h,v 1.2 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -32,9 +32,10 @@
#include "t_context.h" #include "t_context.h"
extern void _tnl_save_Begin( GLenum mode );
/* TNL-private internal functions for building higher-level operations: /* TNL-private internal functions for building higher-level operations:
*/ */
extern void _tnl_begin( GLcontext *ctx, GLenum p );
extern GLboolean _tnl_hard_begin( GLcontext *ctx, GLenum p ); extern GLboolean _tnl_hard_begin( GLcontext *ctx, GLenum p );
extern void _tnl_end( GLcontext *ctx ); extern void _tnl_end( GLcontext *ctx );
extern void _tnl_vertex2f( GLcontext *ctx, GLfloat x, GLfloat y ); extern void _tnl_vertex2f( GLcontext *ctx, GLfloat x, GLfloat y );

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@@ -1,4 +1,4 @@
/* $Id: t_imm_dlist.c,v 1.4 2000/12/28 22:11:05 keithw Exp $ */ /* $Id: t_imm_dlist.c,v 1.5 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -112,8 +112,6 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
return; return;
node->IM = im; im->ref_count++; node->IM = im; im->ref_count++;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* im->id, im->ref_count); */
node->Start = im->Start; node->Start = im->Start;
node->Count = im->Count; node->Count = im->Count;
node->BeginState = im->BeginState; node->BeginState = im->BeginState;
@@ -144,10 +142,6 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM )
if (!new_im) return; if (!new_im) return;
new_im->ref_count++; new_im->ref_count++;
im->ref_count--; /* remove CURRENT_IM reference */ im->ref_count--; /* remove CURRENT_IM reference */
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* im->id, im->ref_count); */
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* new_im->id, new_im->ref_count); */
ASSERT(im->ref_count > 0); ASSERT(im->ref_count > 0);
SET_IMMEDIATE( ctx, new_im ); SET_IMMEDIATE( ctx, new_im );
_tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS,
@@ -343,15 +337,9 @@ _tnl_EndList( GLcontext *ctx )
ctx->swtnl_im = 0; ctx->swtnl_im = 0;
IM->ref_count--; IM->ref_count--;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* IM->id, IM->ref_count); */
if (IM == tnl->ExecCopySource) { if (IM == tnl->ExecCopySource) {
IM->ref_count--; IM->ref_count--;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* IM->id, IM->ref_count); */
} else { } else {
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* tnl->ExecCopySource->id, tnl->ExecCopySource->ref_count-1); */
if ( --tnl->ExecCopySource->ref_count == 0 ) if ( --tnl->ExecCopySource->ref_count == 0 )
_tnl_free_immediate( tnl->ExecCopySource ); _tnl_free_immediate( tnl->ExecCopySource );
} }
@@ -366,14 +354,10 @@ _tnl_EndList( GLcontext *ctx )
tnl->ExecCopySource = IM; tnl->ExecCopySource = IM;
IM->ref_count++; IM->ref_count++;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* IM->id, IM->ref_count); */
SET_IMMEDIATE( ctx, IM ); SET_IMMEDIATE( ctx, IM );
IM->ref_count++; IM->ref_count++;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* IM->id, IM->ref_count); */
_tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 ); _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 );
@@ -417,31 +401,3 @@ _tnl_dlist_init( GLcontext *ctx )
print_compiled_cassette ); print_compiled_cassette );
} }
/* Need to do this to get the correct begin/end error behaviour from
* functions like ColorPointerEXT which are still active in
* SAVE_AND_EXEC modes.
*/
void
_tnl_save_Begin( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
if (mode > GL_POLYGON) {
_mesa_compile_error( ctx, GL_INVALID_ENUM, "glBegin" );
return;
}
if (ctx->ExecuteFlag) {
/* Preserve vtxfmt invarient:
*/
if (ctx->NewState)
gl_update_state( ctx );
/* Slot in geomexec: No need to call setdispatch as we know
* CurrentDispatch is Save.
*/
ASSERT(ctx->CurrentDispatch == ctx->Save);
}
_tnl_begin( ctx, mode );
}

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@@ -1,4 +1,4 @@
/* $Id: t_imm_dlist.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ /* $Id: t_imm_dlist.h,v 1.2 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -38,7 +38,6 @@ extern void _tnl_dlist_init( GLcontext *ctx );
extern void _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ); extern void _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM );
extern void _tnl_EndList( GLcontext *ctx ); extern void _tnl_EndList( GLcontext *ctx );
extern void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode ); extern void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode );
extern void _tnl_save_Begin( GLenum mode );
extern void _tnl_EndCallList( GLcontext *ctx ); extern void _tnl_EndCallList( GLcontext *ctx );
extern void _tnl_BeginCallList( GLcontext *ctx, GLuint list ); extern void _tnl_BeginCallList( GLcontext *ctx, GLuint list );

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@@ -1,4 +1,4 @@
/* $Id: t_imm_exec.c,v 1.5 2001/01/05 02:26:49 keithw Exp $ */ /* $Id: t_imm_exec.c,v 1.6 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -471,15 +471,12 @@ void _tnl_imm_init( GLcontext *ctx )
ctx->swtnl_im = _tnl_alloc_immediate( ctx ); ctx->swtnl_im = _tnl_alloc_immediate( ctx );
TNL_CURRENT_IM(ctx)->ref_count++; TNL_CURRENT_IM(ctx)->ref_count++;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* TNL_CURRENT_IM(ctx)->id, TNL_CURRENT_IM(ctx)->ref_count); */
tnl->ExecCopyTexSize = 0; tnl->ExecCopyTexSize = 0;
tnl->ExecCopyCount = 0; tnl->ExecCopyCount = 0;
tnl->ExecCopySource = TNL_CURRENT_IM(ctx); tnl->ExecCopySource = TNL_CURRENT_IM(ctx);
TNL_CURRENT_IM(ctx)->ref_count++; TNL_CURRENT_IM(ctx)->ref_count++;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* TNL_CURRENT_IM(ctx)->id, TNL_CURRENT_IM(ctx)->ref_count); */
TNL_CURRENT_IM(ctx)->CopyStart = IMM_MAX_COPIED_VERTS; TNL_CURRENT_IM(ctx)->CopyStart = IMM_MAX_COPIED_VERTS;
gl_vector4f_init( &tmp->Obj, 0, 0 ); gl_vector4f_init( &tmp->Obj, 0, 0 );

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@@ -1,4 +1,4 @@
/* $Id: t_imm_fixup.c,v 1.2 2000/12/28 22:11:05 keithw Exp $ */ /* $Id: t_imm_fixup.c,v 1.3 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -433,16 +433,12 @@ static void copy_vertices( GLcontext *ctx,
ASSERT(prev == tnl->ExecCopySource); ASSERT(prev == tnl->ExecCopySource);
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* tnl->ExecCopySource->id, tnl->ExecCopySource->ref_count-1); */
if (--tnl->ExecCopySource->ref_count == 0) if (--tnl->ExecCopySource->ref_count == 0)
_tnl_free_immediate( tnl->ExecCopySource ); _tnl_free_immediate( tnl->ExecCopySource );
next->ref_count++; next->ref_count++;
tnl->ExecCopySource = next; tnl->ExecCopySource = next;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* next->id, next->ref_count); */
tnl->ExecCopyElts[0] = next->Start-3; tnl->ExecCopyElts[0] = next->Start-3;
tnl->ExecCopyElts[1] = next->Start-2; tnl->ExecCopyElts[1] = next->Start-2;
tnl->ExecCopyElts[2] = next->Start-1; tnl->ExecCopyElts[2] = next->Start-1;
@@ -732,14 +728,10 @@ _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM )
if (tnl->ExecCopySource != IM) { if (tnl->ExecCopySource != IM) {
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* tnl->ExecCopySource->id, tnl->ExecCopySource->ref_count-1); */
if (--tnl->ExecCopySource->ref_count == 0) if (--tnl->ExecCopySource->ref_count == 0)
_tnl_free_immediate( tnl->ExecCopySource ); _tnl_free_immediate( tnl->ExecCopySource );
IM->ref_count++; IM->ref_count++;
tnl->ExecCopySource = IM; tnl->ExecCopySource = IM;
/* fprintf(stderr, "%s id %d refcount %d\n", __FUNCTION__, */
/* tnl->ExecCopySource->id, tnl->ExecCopySource->ref_count); */
} }
if (prim == GL_POLYGON+1) { if (prim == GL_POLYGON+1) {

View File

@@ -1,4 +1,4 @@
/* $Id: t_pipeline.c,v 1.7 2000/12/26 05:09:33 keithw Exp $ */ /* $Id: t_pipeline.c,v 1.8 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -115,7 +115,6 @@ void _tnl_run_pipeline( GLcontext *ctx )
GLuint changed_inputs = pipe->run_input_changes; GLuint changed_inputs = pipe->run_input_changes;
GLboolean running = GL_TRUE; GLboolean running = GL_TRUE;
GLuint i; GLuint i;
unsigned short __tmp; unsigned short __tmp;
/* Done elsewhere. /* Done elsewhere.

View File

@@ -1,4 +1,4 @@
/* $Id: t_vb_render.c,v 1.8 2001/01/08 17:41:15 keithw Exp $ */ /* $Id: t_vb_render.c,v 1.9 2001/01/08 21:56:00 keithw Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -603,6 +603,8 @@ static GLboolean run_render( GLcontext *ctx,
length= VB->PrimitiveLength[i]; length= VB->PrimitiveLength[i];
ASSERT(length || (flags & PRIM_LAST)); ASSERT(length || (flags & PRIM_LAST));
ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON+1); ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON+1);
/* fprintf(stderr, "Render %s %d..%d\n", */
/* _mesa_prim_name[flags&PRIM_MODE_MASK], i, i+length); */
if (length) if (length)
tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags ); tab[flags & PRIM_MODE_MASK]( ctx, i, i + length, flags );
} }