Merge branch 'mesa_7_7_branch'

Conflicts:
	src/gallium/auxiliary/draw/draw_context.c
	src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
	src/gallium/auxiliary/pipebuffer/Makefile
	src/gallium/auxiliary/pipebuffer/SConscript
	src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
	src/gallium/auxiliary/tgsi/tgsi_scan.c
	src/gallium/drivers/i915/i915_surface.c
	src/gallium/drivers/i915/i915_texture.c
	src/gallium/drivers/llvmpipe/lp_setup.c
	src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
	src/gallium/drivers/llvmpipe/lp_texture.c
	src/gallium/drivers/softpipe/sp_prim_vbuf.c
	src/gallium/state_trackers/xorg/xorg_dri2.c
	src/gallium/winsys/drm/intel/gem/intel_drm_api.c
	src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
	src/gallium/winsys/drm/radeon/core/radeon_drm.c
	src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
	src/mesa/state_tracker/st_cb_clear.c
This commit is contained in:
Brian Paul
2010-01-22 12:17:02 -07:00
217 changed files with 3215 additions and 1151 deletions

View File

@@ -34,9 +34,7 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
#include "main/texformat.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "st_context.h"
@@ -44,15 +42,12 @@
#include "st_atom_constbuf.h"
#include "st_program.h"
#include "st_cb_bitmap.h"
#include "st_cb_program.h"
#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
#include "util/u_simple_shaders.h"
#include "shader/prog_instruction.h"
@@ -386,11 +381,11 @@ setup_bitmap_vertex_data(struct st_context *st,
}
/* put vertex data into vbuf */
st_no_flush_pipe_buffer_write(st,
st->bitmap.vbuf,
st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
sizeof st->bitmap.vertices,
st->bitmap.vertices);
st_no_flush_pipe_buffer_write_nooverlap(st,
st->bitmap.vbuf,
st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
sizeof st->bitmap.vertices,
st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}