add point_sprite flag to rasterizer state
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@@ -188,6 +188,7 @@ static void update_raster_state( struct st_context *st )
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*/
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raster.point_size = ctx->Point.Size;
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raster.point_smooth = ctx->Point.SmoothFlag;
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raster.point_sprite = ctx->Point.PointSprite;
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/* _NEW_LINE
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*/
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