anv/cmd_buffer: Rework anv_cmd_state_reset

This splits anv_cmd_state_reset into separate init and finish functions.
This lets us share init code with cmd_buffer_create.  This potentially
fixes subtle bugs where we may have missed some bit of state that needs
to get initialized on command buffer creation.

Tested-by: Józef Kucia <joseph.kucia@gmail.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "18.0" <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Jason Ekstrand
2017-12-15 09:23:08 -08:00
parent d6c9a89d13
commit cd3feea745

View File

@@ -113,46 +113,35 @@ anv_dynamic_state_copy(struct anv_dynamic_state *dest,
}
static void
anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
anv_cmd_state_init(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_cmd_state *state = &cmd_buffer->state;
cmd_buffer->batch.status = VK_SUCCESS;
memset(state, 0, sizeof(*state));
memset(&state->descriptors, 0, sizeof(state->descriptors));
for (uint32_t i = 0; i < ARRAY_SIZE(state->push_descriptors); i++) {
vk_free(&cmd_buffer->pool->alloc, state->push_descriptors[i]);
state->push_descriptors[i] = NULL;
}
for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
state->push_constants[i] = NULL;
}
memset(state->binding_tables, 0, sizeof(state->binding_tables));
memset(state->samplers, 0, sizeof(state->samplers));
/* 0 isn't a valid config. This ensures that we always configure L3$. */
cmd_buffer->state.current_l3_config = 0;
state->dirty = 0;
state->vb_dirty = 0;
state->pending_pipe_bits = 0;
state->descriptors_dirty = 0;
state->push_constants_dirty = 0;
state->pipeline = NULL;
state->framebuffer = NULL;
state->pass = NULL;
state->subpass = NULL;
state->push_constant_stages = 0;
state->restart_index = UINT32_MAX;
state->dynamic = default_dynamic_state;
state->pma_fix_enabled = false;
state->hiz_enabled = false;
}
static void
anv_cmd_state_finish(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_cmd_state *state = &cmd_buffer->state;
for (uint32_t i = 0; i < ARRAY_SIZE(state->push_descriptors); i++)
vk_free(&cmd_buffer->pool->alloc, state->push_descriptors[i]);
for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++)
vk_free(&cmd_buffer->pool->alloc, state->push_constants[i]);
vk_free(&cmd_buffer->pool->alloc, state->attachments);
state->attachments = NULL;
}
state->gen7.index_buffer = NULL;
static void
anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
{
anv_cmd_state_finish(cmd_buffer);
anv_cmd_state_init(cmd_buffer);
}
VkResult
@@ -197,14 +186,10 @@ static VkResult anv_create_cmd_buffer(
cmd_buffer->batch.status = VK_SUCCESS;
for (uint32_t i = 0; i < MESA_SHADER_STAGES; i++) {
cmd_buffer->state.push_constants[i] = NULL;
}
cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
cmd_buffer->device = device;
cmd_buffer->pool = pool;
cmd_buffer->level = level;
cmd_buffer->state.attachments = NULL;
result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
if (result != VK_SUCCESS)
@@ -215,8 +200,7 @@ static VkResult anv_create_cmd_buffer(
anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
&device->dynamic_state_pool, 16384);
memset(cmd_buffer->state.push_descriptors, 0,
sizeof(cmd_buffer->state.push_descriptors));
anv_cmd_state_init(cmd_buffer);
if (pool) {
list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
@@ -275,7 +259,7 @@ anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
anv_state_stream_finish(&cmd_buffer->surface_state_stream);
anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
anv_cmd_state_reset(cmd_buffer);
anv_cmd_state_finish(cmd_buffer);
vk_free(&cmd_buffer->pool->alloc, cmd_buffer);
}