st/mesa: add support for GL_NV_viewport_array2

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4529>
This commit is contained in:
Ilia Mirkin
2020-04-10 23:46:08 -04:00
parent b0d0a3c916
commit cd092bf937
4 changed files with 10 additions and 1 deletions

View File

@@ -804,6 +804,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(NV_primitive_restart), PIPE_CAP_PRIMITIVE_RESTART },
{ o(NV_shader_atomic_float), PIPE_CAP_TGSI_ATOMFADD },
{ o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER },
{ o(NV_viewport_array2), PIPE_CAP_VIEWPORT_MASK },
{ o(NV_viewport_swizzle), PIPE_CAP_VIEWPORT_SWIZZLE },
{ o(NVX_gpu_memory_info), PIPE_CAP_QUERY_MEMORY_INFO },
/* GL_NV_point_sprite is not supported by gallium because we don't