radv: do not translate primitive topology during gfx info initialization

For switching to the common graphics pipeline state.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18015>
This commit is contained in:
Samuel Pitoiset
2022-08-10 10:41:30 +02:00
parent e34440a1bf
commit ccb3730200
2 changed files with 5 additions and 5 deletions

View File

@@ -1558,7 +1558,7 @@ radv_pipeline_init_input_assembly_info(struct radv_graphics_pipeline *pipeline,
const VkPipelineInputAssemblyStateCreateInfo *ia = pCreateInfo->pInputAssemblyState;
struct radv_input_assembly_info info = {0};
info.primitive_topology = si_translate_prim(ia->topology);
info.primitive_topology = ia->topology;
if (!(pipeline->dynamic_states & RADV_DYNAMIC_PRIMITIVE_RESTART_ENABLE))
info.primitive_restart_enable = !!ia->primitiveRestartEnable;
@@ -2019,7 +2019,7 @@ radv_pipeline_init_dynamic_state(struct radv_graphics_pipeline *pipeline,
}
if (states & RADV_DYNAMIC_PRIMITIVE_TOPOLOGY) {
dynamic->primitive_topology = info->ia.primitive_topology;
dynamic->primitive_topology = si_translate_prim(info->ia.primitive_topology);
}
/* If there is no depthstencil attachment, then don't read
@@ -3322,7 +3322,7 @@ radv_generate_graphics_pipeline_key(const struct radv_graphics_pipeline *pipelin
key.ps.alpha_to_coverage_via_mrtz = info->ms.alpha_to_coverage_enable;
}
key.vs.topology = info->ia.primitive_topology;
key.vs.topology = si_translate_prim(info->ia.primitive_topology);
if (device->physical_device->rad_info.gfx_level >= GFX10) {
key.vs.provoking_vtx_last =
@@ -6835,7 +6835,7 @@ radv_pipeline_init_vgt_gs_out(struct radv_graphics_pipeline *pipeline,
gs_out =
si_conv_gl_prim_to_gs_out(pipeline->base.shaders[MESA_SHADER_MESH]->info.ms.output_prim);
} else {
gs_out = si_conv_prim_to_gs_out(info->ia.primitive_topology);
gs_out = si_conv_prim_to_gs_out(si_translate_prim(info->ia.primitive_topology));
}
return gs_out;