added a few more 2.0 functions
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@@ -5,12 +5,14 @@
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/* OpenGL 2.0 */
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static PFNGLATTACHSHADERPROC glAttachShader_func = NULL;
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static PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_func = NULL;
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static PFNGLCOMPILESHADERPROC glCompileShader_func = NULL;
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static PFNGLCREATEPROGRAMPROC glCreateProgram_func = NULL;
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static PFNGLCREATESHADERPROC glCreateShader_func = NULL;
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static PFNGLDELETEPROGRAMPROC glDeleteProgram_func = NULL;
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static PFNGLDELETESHADERPROC glDeleteShader_func = NULL;
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static PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders_func = NULL;
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static PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation_func = NULL;
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static PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog_func = NULL;
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static PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog_func = NULL;
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static PFNGLGETSHADERIVPROC glGetShaderiv_func = NULL;
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@@ -29,6 +31,8 @@ static PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv_func = NULL;
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static PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv_func = NULL;
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static PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv_func = NULL;
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static PFNGLUSEPROGRAMPROC glUseProgram_func = NULL;
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static PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f_func = NULL;
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/* GL_ARB_vertex/fragment_program */
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static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL;
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@@ -54,12 +58,14 @@ GetExtensionFuncs(void)
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{
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/* OpenGL 2.0 */
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glAttachShader_func = (PFNGLATTACHSHADERPROC) glutGetProcAddress("glAttachShader");
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glBindAttribLocation_func = (PFNGLBINDATTRIBLOCATIONPROC) glutGetProcAddress("glBindAttribLocation");
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glCompileShader_func = (PFNGLCOMPILESHADERPROC) glutGetProcAddress("glCompileShader");
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glCreateProgram_func = (PFNGLCREATEPROGRAMPROC) glutGetProcAddress("glCreateProgram");
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glCreateShader_func = (PFNGLCREATESHADERPROC) glutGetProcAddress("glCreateShader");
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glDeleteProgram_func = (PFNGLDELETEPROGRAMPROC) glutGetProcAddress("glDeleteProgram");
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glDeleteShader_func = (PFNGLDELETESHADERPROC) glutGetProcAddress("glDeleteShader");
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glGetAttachedShaders_func = (PFNGLGETATTACHEDSHADERSPROC) glutGetProcAddress("glGetAttachedShaders");
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glGetAttribLocation_func = (PFNGLGETATTRIBLOCATIONPROC) glutGetProcAddress("glGetAttribLocation");
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glGetProgramInfoLog_func = (PFNGLGETPROGRAMINFOLOGPROC) glutGetProcAddress("glGetProgramInfoLog");
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glGetShaderInfoLog_func = (PFNGLGETSHADERINFOLOGPROC) glutGetProcAddress("glGetShaderInfoLog");
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glGetProgramiv_func = (PFNGLGETPROGRAMIVPROC) glutGetProcAddress("glGetProgramiv");
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@@ -78,6 +84,8 @@ GetExtensionFuncs(void)
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glUniformMatrix3fv_func = (PFNGLUNIFORMMATRIX3FVPROC) glutGetProcAddress("glUniformMatrix3fv");
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glUniformMatrix4fv_func = (PFNGLUNIFORMMATRIX4FVPROC) glutGetProcAddress("glUniformMatrix4fv");
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glUseProgram_func = (PFNGLUSEPROGRAMPROC) glutGetProcAddress("glUseProgram");
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glVertexAttrib2f_func = (PFNGLVERTEXATTRIB2FPROC) glutGetProcAddress("glVertexAttrib2f");
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/* GL_ARB_vertex/fragment_program */
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glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB");
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