lima: Reintroduce the standalone compiler

I used this to test things without needing to have a device handy.

Acked-by: Qiang Yu <yuq825@gmail.com>
This commit is contained in:
Connor Abbott
2017-11-03 17:34:32 -04:00
parent 4423552ff0
commit cc78a42577
7 changed files with 352 additions and 3 deletions

View File

@@ -310,7 +310,7 @@ option(
'tools',
type : 'array',
value : [],
choices : ['etnaviv', 'freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc', 'all'],
choices : ['etnaviv', 'freedreno', 'glsl', 'intel', 'intel-ui', 'nir', 'nouveau', 'xvmc', 'lima', 'all'],
description : 'List of tools to build. (Note: `intel-ui` selects `intel`)',
)
option(

View File

@@ -86,7 +86,7 @@ type_size(const struct glsl_type *type, bool bindless)
return glsl_count_attribute_slots(type, false);
}
static void
void
lima_program_optimize_vs_nir(struct nir_shader *s)
{
bool progress;
@@ -130,7 +130,7 @@ lima_program_optimize_vs_nir(struct nir_shader *s)
nir_sweep(s);
}
static void
void
lima_program_optimize_fs_nir(struct nir_shader *s)
{
bool progress;

View File

@@ -31,5 +31,10 @@ const void *lima_program_get_compiler_options(enum pipe_shader_type shader);
bool lima_update_vs_state(struct lima_context *ctx);
bool lima_update_fs_state(struct lima_context *ctx);
struct nir_shader;
void lima_program_optimize_vs_nir(struct nir_shader *s);
void lima_program_optimize_fs_nir(struct nir_shader *s);
#endif

View File

@@ -86,3 +86,29 @@ driver_lima = declare_dependency(
link_with : [liblima, liblimawinsys, libpanfrost_shared],
dependencies : idep_nir,
)
lima_compiler = executable(
'lima_compiler',
files(
'standalone/lima_compiler_cmdline.c',
'standalone/glsl.cpp'
),
include_directories : [
inc_src, inc_include, inc_gallium, inc_gallium_aux, inc_gallium_drivers, inc_mesa, inc_mapi, inc_compiler,
],
dependencies : [
dep_thread,
idep_nir,
],
link_with : [
liblima,
libgallium,
libglsl_standalone,
libmesa_util,
libpanfrost_shared,
],
build_by_default : with_tools.contains('lima'),
install : with_tools.contains('lima'),
)

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@@ -0,0 +1,41 @@
/*
* Copyright (c) 2017 Lima Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#include "standalone/glsl.h"
#include "compiler/glsl/ir.h"
#include "compiler/glsl/ir_optimization.h"
void
lima_do_glsl_optimizations(struct exec_list *ir)
{
_mesa_print_ir(stdout, ir, NULL);
do_mat_op_to_vec(ir);
_mesa_print_ir(stdout, ir, NULL);
}
int
st_glsl_type_size(const glsl_type *type, bool bindless)
{
return type->count_attribute_slots(false);
}

View File

@@ -0,0 +1,36 @@
/*
* Copyright (c) 2017 Lima Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#ifdef __cplusplus
extern "C" {
#endif
void lima_do_glsl_optimizations(struct exec_list *ir);
int st_glsl_type_size(const struct glsl_type *type, bool bindless);
#ifdef __cplusplus
}
#endif

View File

@@ -0,0 +1,241 @@
/*
* Copyright (c) 2017 Lima Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#include <err.h>
#include <stdio.h>
#include <string.h>
#include "main/mtypes.h"
#include "compiler/glsl/standalone.h"
#include "compiler/glsl/glsl_to_nir.h"
#include "compiler/glsl/gl_nir.h"
#include "compiler/nir_types.h"
#include "lima_program.h"
#include "lima_context.h"
#include "ir/lima_ir.h"
#include "standalone/glsl.h"
static void
print_usage(void)
{
printf("Usage: lima_compiler [OPTIONS]... FILE\n");
printf(" --help - show this message\n");
}
static void
insert_sorted(struct exec_list *var_list, nir_variable *new_var)
{
nir_foreach_variable(var, var_list) {
if (var->data.location > new_var->data.location &&
new_var->data.location >= 0) {
exec_node_insert_node_before(&var->node, &new_var->node);
return;
}
}
exec_list_push_tail(var_list, &new_var->node);
}
static void
sort_varyings(struct exec_list *var_list)
{
struct exec_list new_list;
exec_list_make_empty(&new_list);
nir_foreach_variable_safe(var, var_list) {
exec_node_remove(&var->node);
insert_sorted(&new_list, var);
}
exec_list_move_nodes_to(&new_list, var_list);
}
static void
fixup_varying_slots(struct exec_list *var_list)
{
nir_foreach_variable(var, var_list) {
if (var->data.location >= VARYING_SLOT_VAR0) {
var->data.location += 9;
} else if ((var->data.location >= VARYING_SLOT_TEX0) &&
(var->data.location <= VARYING_SLOT_TEX7)) {
var->data.location += VARYING_SLOT_VAR0 - VARYING_SLOT_TEX0;
}
}
}
static nir_shader *
load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
{
static const struct standalone_options options = {
.glsl_version = 110,
.do_link = false,
};
unsigned shader = 0;
switch (stage) {
case MESA_SHADER_FRAGMENT:
shader = PIPE_SHADER_FRAGMENT;
break;
case MESA_SHADER_VERTEX:
shader = PIPE_SHADER_VERTEX;
break;
default:
unreachable("bad stage");
}
struct gl_shader_program *prog;
const nir_shader_compiler_options *nir_options =
lima_program_get_compiler_options(shader);
static struct gl_context local_ctx;
prog = standalone_compile_shader(&options, num_files, files, &local_ctx);
if (!prog)
errx(1, "couldn't parse `%s'", files[0]);
lima_do_glsl_optimizations(prog->_LinkedShaders[stage]->ir);
nir_shader *nir = glsl_to_nir(&local_ctx, prog, stage, nir_options);
/* required NIR passes: */
if (nir_options->lower_all_io_to_temps ||
nir->info.stage == MESA_SHADER_VERTEX ||
nir->info.stage == MESA_SHADER_GEOMETRY) {
NIR_PASS_V(nir, nir_lower_io_to_temporaries,
nir_shader_get_entrypoint(nir),
true, true);
} else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
NIR_PASS_V(nir, nir_lower_io_to_temporaries,
nir_shader_get_entrypoint(nir),
true, false);
}
NIR_PASS_V(nir, nir_lower_global_vars_to_local);
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_lower_var_copies);
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_lower_var_copies);
nir_print_shader(nir, stdout);
NIR_PASS_V(nir, gl_nir_lower_atomics, prog, true);
NIR_PASS_V(nir, nir_lower_atomics_to_ssbo, 8);
nir_print_shader(nir, stdout);
switch (stage) {
case MESA_SHADER_VERTEX:
nir_assign_var_locations(&nir->inputs, &nir->num_inputs,
st_glsl_type_size);
/* Re-lower global vars, to deal with any dead VS inputs. */
NIR_PASS_V(nir, nir_lower_global_vars_to_local);
sort_varyings(&nir->outputs);
nir_assign_var_locations(&nir->outputs, &nir->num_outputs,
st_glsl_type_size);
fixup_varying_slots(&nir->outputs);
break;
case MESA_SHADER_FRAGMENT:
sort_varyings(&nir->inputs);
nir_assign_var_locations(&nir->inputs, &nir->num_inputs,
st_glsl_type_size);
fixup_varying_slots(&nir->inputs);
nir_assign_var_locations(&nir->outputs, &nir->num_outputs,
st_glsl_type_size);
break;
default:
errx(1, "unhandled shader stage: %d", stage);
}
nir_assign_var_locations(&nir->uniforms,
&nir->num_uniforms,
st_glsl_type_size);
NIR_PASS_V(nir, nir_lower_system_values);
NIR_PASS_V(nir, nir_lower_frexp);
NIR_PASS_V(nir, gl_nir_lower_samplers, prog);
return nir;
}
int
main(int argc, char **argv)
{
int n;
lima_debug = LIMA_DEBUG_GP | LIMA_DEBUG_PP;
if (argc < 2) {
print_usage();
return 1;
}
for (n = 1; n < argc; n++) {
if (!strcmp(argv[n], "--help")) {
print_usage();
return 1;
}
break;
}
char *filename[10] = {0};
filename[0] = argv[n];
char *ext = rindex(filename[0], '.');
unsigned stage = 0;
if (!strcmp(ext, ".frag")) {
stage = MESA_SHADER_FRAGMENT;
}
else if (!strcmp(ext, ".vert")) {
stage = MESA_SHADER_VERTEX;
}
else {
print_usage();
return -1;
}
nir_shader *nir = load_glsl(1, filename, stage);
switch (stage) {
case MESA_SHADER_VERTEX:
lima_program_optimize_vs_nir(nir);
nir_print_shader(nir, stdout);
struct lima_vs_shader_state *vs = ralloc(nir, struct lima_vs_shader_state);
gpir_compile_nir(vs, nir);
break;
case MESA_SHADER_FRAGMENT:
lima_program_optimize_fs_nir(nir);
nir_print_shader(nir, stdout);
struct lima_fs_shader_state *so = rzalloc(NULL, struct lima_fs_shader_state);
struct ra_regs *ra = ppir_regalloc_init(NULL);
ppir_compile_nir(so, nir, ra);
break;
default:
errx(1, "unhandled shader stage: %d", stage);
}
ralloc_free(nir);
return 0;
}