mesa: demystify material_attrib()

the next commit would break this magic math

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6946>
This commit is contained in:
Marek Olšák
2020-09-28 21:54:04 -04:00
committed by Marge Bot
parent fc31d9b733
commit cc4afb2101

View File

@@ -836,7 +836,20 @@ static void build_hpos( struct tnl_program *p )
static GLuint material_attrib( GLuint side, GLuint property )
{
return (property - STATE_AMBIENT) * 2 + side;
switch (property) {
case STATE_AMBIENT:
return MAT_ATTRIB_FRONT_AMBIENT + side;
case STATE_DIFFUSE:
return MAT_ATTRIB_FRONT_DIFFUSE + side;
case STATE_SPECULAR:
return MAT_ATTRIB_FRONT_SPECULAR + side;
case STATE_EMISSION:
return MAT_ATTRIB_FRONT_EMISSION + side;
case STATE_SHININESS:
return MAT_ATTRIB_FRONT_SHININESS + side;
default:
unreachable("invalid value");
}
}