radeonsi: use u_decomposed_prims_for_vertices instead of u_prims_for_vertices

It seems to be the same, but this doesn't use integer division with
a variable divisor.

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
Marek Olšák
2018-11-09 22:27:05 -05:00
parent 54bc87469a
commit cba475b3e7

View File

@@ -315,10 +315,12 @@ static unsigned si_num_prims_for_vertices(const struct pipe_draw_info *info)
switch (info->mode) {
case PIPE_PRIM_PATCHES:
return info->count / info->vertices_per_patch;
case PIPE_PRIM_POLYGON:
return info->count >= 3;
case SI_PRIM_RECTANGLE_LIST:
return info->count / 3;
default:
return u_prims_for_vertices(info->mode, info->count);
return u_decomposed_prims_for_vertices(info->mode, info->count);
}
}