mesa/main: Make FEATURE_colortable follow feature conventions.
As shown in mfeatures.h, this allows users of colortab.h to work without knowing if the feature is available.
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@@ -29,9 +29,7 @@
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#include "mfeatures.h"
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#if FEATURE_colortable
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#include "colortab.h"
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#endif
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#include "context.h"
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#include "enums.h"
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#include "fbobject.h"
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@@ -194,9 +192,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj )
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*/
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texObj->Target = 0x99;
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#if FEATURE_colortable
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_mesa_free_colortable_data(&texObj->Palette);
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#endif
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/* free the texture images */
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for (face = 0; face < 6; face++) {
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