glsl: Rewrite and fix min/max to saturate optimization.
There were some bugs, and the code was really difficult to follow. We would optimize min(max(x, b), 1.0) into max(sat(x), b) but not pay attention to the order of min/max and also do max(min(x, b), 1.0) into max(sat(x), b) Corrects four shaders from Champions of Regnum that do min(max(x, 1), 10) and corrects rendering of Mass Effect under VMware Workstation. Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89180 Reviewed-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -744,48 +744,65 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir)
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* a saturate operation
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*/
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for (int op = 0; op < 2; op++) {
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ir_expression *minmax = op_expr[op];
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ir_expression *inner_expr = op_expr[op];
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ir_constant *outer_const = op_const[1 - op];
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ir_expression_operation op_cond = (ir->operation == ir_binop_max) ?
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ir_binop_min : ir_binop_max;
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if (!minmax || !outer_const || (minmax->operation != op_cond))
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if (!inner_expr || !outer_const || (inner_expr->operation != op_cond))
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continue;
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/* One of these has to be a constant */
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if (!inner_expr->operands[0]->as_constant() &&
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!inner_expr->operands[1]->as_constant())
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break;
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/* Found a min(max) combination. Now try to see if its operands
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* meet our conditions that we can do just a single saturate operation
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*/
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for (int minmax_op = 0; minmax_op < 2; minmax_op++) {
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ir_rvalue *inner_val_a = minmax->operands[minmax_op];
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ir_rvalue *inner_val_b = minmax->operands[1 - minmax_op];
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ir_rvalue *x = inner_expr->operands[minmax_op];
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ir_rvalue *y = inner_expr->operands[1 - minmax_op];
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if (!inner_val_a || !inner_val_b)
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ir_constant *inner_const = y->as_constant();
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if (!inner_const)
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continue;
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/* Found a {min|max} ({max|min} (x, 0.0), 1.0) operation and its variations */
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if ((outer_const->is_one() && inner_val_a->is_zero()) ||
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(inner_val_a->is_one() && outer_const->is_zero()))
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return saturate(inner_val_b);
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/* min(max(x, 0.0), 1.0) is sat(x) */
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if (ir->operation == ir_binop_min &&
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inner_const->is_zero() &&
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outer_const->is_one())
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return saturate(x);
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/* Found a {min|max} ({max|min} (x, 0.0), b) where b < 1.0
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* and its variations
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*/
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if (is_less_than_one(outer_const) && inner_val_b->is_zero())
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return expr(ir_binop_min, saturate(inner_val_a), outer_const);
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/* max(min(x, 1.0), 0.0) is sat(x) */
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if (ir->operation == ir_binop_max &&
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inner_const->is_one() &&
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outer_const->is_zero())
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return saturate(x);
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if (!inner_val_b->as_constant())
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continue;
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/* min(max(x, 0.0), b) where b < 1.0 is sat(min(x, b)) */
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if (ir->operation == ir_binop_min &&
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inner_const->is_zero() &&
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is_less_than_one(outer_const))
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return saturate(expr(ir_binop_min, x, outer_const));
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if (is_less_than_one(inner_val_b->as_constant()) && outer_const->is_zero())
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return expr(ir_binop_min, saturate(inner_val_a), inner_val_b);
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/* max(min(x, b), 0.0) where b < 1.0 is sat(min(x, b)) */
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if (ir->operation == ir_binop_max &&
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is_less_than_one(inner_const) &&
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outer_const->is_zero())
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return saturate(expr(ir_binop_min, x, inner_const));
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/* Found a {min|max} ({max|min} (x, b), 1.0), where b > 0.0
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* and its variations
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*/
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if (outer_const->is_one() && is_greater_than_zero(inner_val_b->as_constant()))
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return expr(ir_binop_max, saturate(inner_val_a), inner_val_b);
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if (inner_val_b->as_constant()->is_one() && is_greater_than_zero(outer_const))
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return expr(ir_binop_max, saturate(inner_val_a), outer_const);
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/* max(min(x, 1.0), b) where b > 0.0 is sat(max(x, b)) */
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if (ir->operation == ir_binop_max &&
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inner_const->is_one() &&
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is_greater_than_zero(outer_const))
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return saturate(expr(ir_binop_max, x, outer_const));
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/* min(max(x, b), 1.0) where b > 0.0 is sat(max(x, b)) */
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if (ir->operation == ir_binop_min &&
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is_greater_than_zero(inner_const) &&
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outer_const->is_one())
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return saturate(expr(ir_binop_max, x, inner_const));
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}
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}
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