draw/tess: free the NIR

Fixes: 0d02a7b8ca (draw: add main tessellation code)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4563>
This commit is contained in:
Dave Airlie
2020-04-15 10:44:43 +10:00
parent f01c0565bb
commit cb0a2b3df6

View File

@@ -32,7 +32,7 @@
#include "util/u_prim.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/ralloc.h"
static inline int
draw_tes_get_input_index(int semantic, int index,
const struct tgsi_shader_info *input_info)
@@ -498,6 +498,8 @@ void draw_delete_tess_ctrl_shader(struct draw_context *draw,
assert(shader->variants_cached == 0);
}
#endif
if (dtcs->state.ir.nir)
ralloc_free(dtcs->state.ir.nir);
FREE(dtcs);
}
@@ -614,6 +616,8 @@ void draw_delete_tess_eval_shader(struct draw_context *draw,
align_free(dtes->tes_input);
}
#endif
if (dtes->state.ir.nir)
ralloc_free(dtes->state.ir.nir);
FREE(dtes);
}