draw/tess: free the NIR
Fixes: 0d02a7b8ca
(draw: add main tessellation code)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4563>
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@@ -32,7 +32,7 @@
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#include "util/u_prim.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "util/ralloc.h"
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static inline int
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draw_tes_get_input_index(int semantic, int index,
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const struct tgsi_shader_info *input_info)
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@@ -498,6 +498,8 @@ void draw_delete_tess_ctrl_shader(struct draw_context *draw,
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assert(shader->variants_cached == 0);
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}
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#endif
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if (dtcs->state.ir.nir)
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ralloc_free(dtcs->state.ir.nir);
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FREE(dtcs);
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}
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@@ -614,6 +616,8 @@ void draw_delete_tess_eval_shader(struct draw_context *draw,
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align_free(dtes->tes_input);
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}
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#endif
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if (dtes->state.ir.nir)
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ralloc_free(dtes->state.ir.nir);
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FREE(dtes);
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}
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