mesa: re-define NEED_SECONDARY_COLOR. fix #14310.

This commit is contained in:
Xiang, Haihao
2008-02-02 00:56:51 +08:00
parent 746db75cfb
commit ca8d91610f

View File

@@ -273,8 +273,10 @@ do { \
(CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
|| (CTX)->Fog.ColorSumEnabled \
|| ((CTX)->VertexProgram._Current && \
((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \
((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
|| ((CTX)->FragmentProgram._Current && \
((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \
((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
)