mesa: fix int/uint comparison warnings
Reported by Karl Schultz.
This commit is contained in:
@@ -954,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
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/* NumSamples == 0 indicates non-multisampling */
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samples = 0;
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}
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else if (samples > ctx->Const.MaxSamples) {
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else if (samples > (GLsizei) ctx->Const.MaxSamples) {
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/* note: driver may choose to use more samples than what's requested */
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
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return;
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