mesa: eliminate debug output control_app_messages
Merge control_app_messages with the only caller. Eliminate set_message_state and control_messages too as they are unused. No functional change. Signed-off-by: Chia-I Wu <olv@lunarg.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -634,20 +634,6 @@ should_log(struct gl_context *ctx,
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}
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static void
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set_message_state(struct gl_context *ctx,
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enum mesa_debug_source source,
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enum mesa_debug_type type,
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GLuint id, GLboolean enabled)
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{
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struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
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if (debug)
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debug_set_message_enable(debug, source, type, id, enabled);
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}
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/**
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* Log a client or driver debug message.
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*/
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@@ -756,54 +742,6 @@ error:
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}
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static void
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control_messages(struct gl_context *ctx,
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enum mesa_debug_source source,
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enum mesa_debug_type type,
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enum mesa_debug_severity severity,
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GLboolean enabled)
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{
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struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
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if (!debug)
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return;
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debug_set_message_enable_all(debug, source, type, severity, enabled);
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}
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/**
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* Debugging-message namespaces with the source APPLICATION or THIRD_PARTY
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* require special handling, since the IDs in them are controlled by clients,
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* not the OpenGL implementation.
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*
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* 'count' is the length of the array 'ids'. If 'count' is nonzero, all
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* the given IDs in the namespace defined by 'esource' and 'etype'
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* will be affected.
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*
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* If 'count' is zero, this sets the state of all IDs that match
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* the combination of 'esource', 'etype', and 'eseverity'.
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*/
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static void
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control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype,
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GLenum eseverity, GLsizei count, const GLuint *ids,
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GLboolean enabled)
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{
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GLsizei i;
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enum mesa_debug_source source = gl_enum_to_debug_source(esource);
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enum mesa_debug_type type = gl_enum_to_debug_type(etype);
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enum mesa_debug_severity severity = gl_enum_to_debug_severity(eseverity);
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for (i = 0; i < count; i++)
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set_message_state(ctx, source, type, ids[i], enabled);
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if (count)
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return;
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control_messages(ctx, source, type, severity, enabled);
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}
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/**
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* This is a generic message insert function.
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* Validation of source, type and severity parameters should be done
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@@ -915,9 +853,12 @@ _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
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GLenum gl_severity, GLsizei count,
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const GLuint *ids, GLboolean enabled)
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{
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const char *callerstr = "glDebugMessageControl";
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GET_CURRENT_CONTEXT(ctx);
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enum mesa_debug_source source = gl_enum_to_debug_source(gl_source);
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enum mesa_debug_type type = gl_enum_to_debug_type(gl_type);
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enum mesa_debug_severity severity = gl_enum_to_debug_severity(gl_severity);
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const char *callerstr = "glDebugMessageControl";
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struct gl_debug_state *debug;
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if (count < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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@@ -939,8 +880,18 @@ _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
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return;
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}
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control_app_messages(ctx, gl_source, gl_type, gl_severity,
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count, ids, enabled);
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debug = _mesa_get_debug_state(ctx);
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if (!debug)
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return;
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if (count) {
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GLsizei i;
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for (i = 0; i < count; i++)
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debug_set_message_enable(debug, source, type, ids[i], enabled);
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}
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else {
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debug_set_message_enable_all(debug, source, type, severity, enabled);
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}
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}
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