iris: bits of blorp code
This commit is contained in:
283
src/gallium/drivers/iris/iris_blorp.c
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283
src/gallium/drivers/iris/iris_blorp.c
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/*
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* Copyright © 2018 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include "iris_batch.h"
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#include "iris_resource.h"
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#include "iris_context.h"
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#include "blorp/blorp_genX_exec.h"
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#include "util/u_upload_mgr.h"
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static uint32_t *
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stream_state(struct iris_batch *batch,
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struct u_upload_mgr *uploader,
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unsigned size,
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unsigned alignment,
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uint32_t *out_offset,
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struct iris_bo **out_bo)
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{
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struct pipe_resource *res = NULL;
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void *ptr = NULL;
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u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr);
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*out_bo = iris_resource_bo(res);
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iris_use_pinned_bo(batch, *out_bo, false);
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*out_offset += iris_bo_offset_from_base_address(*out_bo);
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pipe_resource_reference(&res, NULL);
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return ptr;
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}
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static void *
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blorp_emit_dwords(struct blorp_batch *blorp_batch, unsigned n)
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{
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struct iris_batch *batch = blorp_batch->driver_batch;
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return iris_get_command_space(batch, n * sizeof(uint32_t));
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}
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static uint64_t
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blorp_emit_reloc(struct blorp_batch *blorp_batch, UNUSED void *location,
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struct blorp_address addr, uint32_t delta)
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{
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struct iris_batch *batch = blorp_batch->driver_batch;
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struct iris_bo *bo = addr.buffer;
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uint64_t result = addr.offset + delta;
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if (bo) {
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iris_use_pinned_bo(batch, bo, addr.reloc_flags & RELOC_WRITE);
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/* Assume this is a general address, not relative to a base. */
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result += bo->gtt_offset;
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}
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return result;
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}
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static void
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blorp_surface_reloc(struct blorp_batch *blorp_batch, uint32_t ss_offset,
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struct blorp_address addr, uint32_t delta)
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{
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/* Don't do anything, blorp_alloc_binding_table already added the BO. */
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}
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UNUSED static struct blorp_address
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blorp_get_surface_base_address(UNUSED struct blorp_batch *blorp_batch)
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{
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return (struct blorp_address) { .offset = IRIS_MEMZONE_SURFACE_START };
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}
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static void *
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blorp_alloc_dynamic_state(struct blorp_batch *blorp_batch,
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uint32_t size,
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uint32_t alignment,
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uint32_t *offset)
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{
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struct iris_context *ice = blorp_batch->blorp->driver_ctx;
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struct iris_batch *batch = blorp_batch->driver_batch;
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struct iris_bo *bo;
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return stream_state(batch, ice->state.dynamic_uploader,
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size, alignment, offset, &bo);
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}
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static void
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blorp_alloc_binding_table(struct blorp_batch *blorp_batch,
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unsigned num_entries,
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unsigned state_size,
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unsigned state_alignment,
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uint32_t *bt_offset,
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uint32_t *surface_offsets,
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void **surface_maps)
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{
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struct iris_context *ice = blorp_batch->blorp->driver_ctx;
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struct iris_batch *batch = blorp_batch->driver_batch;
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struct iris_bo *bo;
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uint32_t *bt_map = iris_binder_reserve(&ice->state.binder,
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num_entries * sizeof(uint32_t),
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bt_offset);
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for (unsigned i = 0; i < num_entries; i++) {
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surface_maps[i] = stream_state(batch, ice->state.surface_uploader,
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state_size, state_alignment,
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&surface_offsets[i], &bo);
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bt_map[i] = surface_offsets[i];
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}
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}
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static void *
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blorp_alloc_vertex_buffer(struct blorp_batch *blorp_batch,
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uint32_t size,
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struct blorp_address *addr)
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{
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struct iris_context *ice = blorp_batch->blorp->driver_ctx;
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struct iris_batch *batch = blorp_batch->driver_batch;
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struct iris_bo *bo;
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uint32_t offset;
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void *map = stream_state(batch, ice->ctx.stream_uploader, size, 64,
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&offset, &bo);
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*addr = (struct blorp_address) {
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.buffer = bo,
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.offset = offset,
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// XXX: Broadwell MOCS
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.mocs = I915_MOCS_CACHED,
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};
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return map;
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}
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static struct blorp_address
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blorp_get_workaround_page(struct blorp_batch *blorp_batch)
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{
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struct iris_batch *batch = blorp_batch->driver_batch;
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return (struct blorp_address) { .buffer = batch->screen->workaround_bo };
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}
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static void
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blorp_flush_range(UNUSED struct blorp_batch *blorp_batch,
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UNUSED void *start,
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UNUSED size_t size)
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{
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/* All allocated states come from the batch which we will flush before we
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* submit it. There's nothing for us to do here.
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*/
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}
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static void
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blorp_emit_urb_config(struct blorp_batch *blorp_batch,
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unsigned vs_entry_size,
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UNUSED unsigned sf_entry_size)
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{
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// XXX: URB...
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#if 0
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if (ice->urb.vsize >= vs_entry_size)
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return;
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gen7_upload_urb(ice, vs_entry_size, false, false);
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#endif
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}
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static void
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iris_blorp_exec(struct blorp_batch *blorp_batch,
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const struct blorp_params *params)
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{
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struct iris_context *ice = blorp_batch->blorp->driver_ctx;
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struct iris_batch *batch = blorp_batch->driver_batch;
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/* Flush the sampler and render caches. We definitely need to flush the
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* sampler cache so that we get updated contents from the render cache for
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* the glBlitFramebuffer() source. Also, we are sometimes warned in the
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* docs to flush the cache between reinterpretations of the same surface
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* data with different formats, which blorp does for stencil and depth
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* data.
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*/
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if (params->src.enabled)
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iris_cache_flush_for_read(batch, params->src.addr.buffer);
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if (params->dst.enabled) {
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iris_cache_flush_for_render(batch, params->dst.addr.buffer,
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params->dst.view.format,
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params->dst.aux_usage);
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}
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if (params->depth.enabled)
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iris_cache_flush_for_depth(batch, params->depth.addr.buffer);
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if (params->stencil.enabled)
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iris_cache_flush_for_depth(batch, params->stencil.addr.buffer);
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iris_require_command_space(batch, 1400);
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//iris_require_statebuffer_space(ice, 600); // XXX: THIS. Need this.
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batch->no_wrap = true;
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// XXX: Emit L3 state
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#if GEN_GEN == 8
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// XXX: PMA - gen8_write_pma_stall_bits(ice, 0);
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#endif
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// XXX: knock this off...land Jason's i965 patches...
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blorp_emit(blorp_batch, GENX(3DSTATE_DRAWING_RECTANGLE), rect) {
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rect.ClippedDrawingRectangleXMax = MAX2(params->x1, params->x0) - 1;
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rect.ClippedDrawingRectangleYMax = MAX2(params->y1, params->y0) - 1;
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}
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blorp_exec(blorp_batch, params);
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batch->no_wrap = false;
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// XXX: aperture checks?
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/* We've smashed all state compared to what the normal 3D pipeline
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* rendering tracks for GL.
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*/
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// XXX: skip some if (!(batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL))
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ice->state.dirty |= ~(IRIS_DIRTY_POLYGON_STIPPLE |
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IRIS_DIRTY_LINE_STIPPLE);
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#if 0
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ice->state.dirty |= IRIS_DIRTY_VERTEX_BUFFERS |
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IRIS_DIRTY_COLOR_CALC_STATE |
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IRIS_DIRTY_CONSTANTS_VS |
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IRIS_DIRTY_CONSTANTS_TCS |
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IRIS_DIRTY_CONSTANTS_TES |
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IRIS_DIRTY_CONSTANTS_GS |
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IRIS_DIRTY_CONSTANTS_PS |
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IRIS_DIRTY_CONSTANTS_PS |
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IRIS_DIRTY_SAMPLER_STATES_VS |
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IRIS_DIRTY_SAMPLER_STATES_TCS |
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IRIS_DIRTY_SAMPLER_STATES_TES |
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IRIS_DIRTY_SAMPLER_STATES_GS |
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IRIS_DIRTY_SAMPLER_STATES_PS |
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IRIS_DIRTY_SAMPLER_STATES_PS |
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IRIS_DIRTY_MULTISAMPLE |
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IRIS_DIRTY_SAMPLE_MASK |
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IRIS_DIRTY_VS |
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IRIS_DIRTY_TCS |
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IRIS_DIRTY_TES |
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// IRIS_DIRTY_STREAMOUT |
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IRIS_DIRTY_GS |
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IRIS_DIRTY_CLIP |
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IRIS_DIRTY_FS |
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IRIS_DIRTY_CC_VIEWPORT |
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#endif
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if (params->dst.enabled) {
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iris_render_cache_add_bo(batch, params->dst.addr.buffer,
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params->dst.view.format,
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params->dst.aux_usage);
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}
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if (params->depth.enabled)
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iris_depth_cache_add_bo(batch, params->depth.addr.buffer);
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if (params->stencil.enabled)
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iris_depth_cache_add_bo(batch, params->stencil.addr.buffer);
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}
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void
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genX(init_blorp)(struct iris_context *ice)
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{
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ice->vtbl.blorp_exec = iris_blorp_exec;
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}
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