mesa: Extension boilerplate for INTEL_shader_atomic_float_minmax

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
This commit is contained in:
Ian Romanick
2018-04-18 11:45:13 -07:00
parent 346321a836
commit c9d52c83a4
4 changed files with 5 additions and 0 deletions

View File

@@ -808,6 +808,8 @@ struct _mesa_glsl_parse_state {
bool EXT_texture_cube_map_array_warn;
bool INTEL_conservative_rasterization_enable;
bool INTEL_conservative_rasterization_warn;
bool INTEL_shader_atomic_float_minmax_enable;
bool INTEL_shader_atomic_float_minmax_warn;
bool MESA_shader_integer_functions_enable;
bool MESA_shader_integer_functions_warn;
bool NV_fragment_shader_interlock_enable;