mesa: Extension boilerplate for INTEL_shader_atomic_float_minmax
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
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@@ -808,6 +808,8 @@ struct _mesa_glsl_parse_state {
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bool EXT_texture_cube_map_array_warn;
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bool INTEL_conservative_rasterization_enable;
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bool INTEL_conservative_rasterization_warn;
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bool INTEL_shader_atomic_float_minmax_enable;
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bool INTEL_shader_atomic_float_minmax_warn;
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bool MESA_shader_integer_functions_enable;
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bool MESA_shader_integer_functions_warn;
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bool NV_fragment_shader_interlock_enable;
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