docs/gallium: Fix typos

Found by codespell

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22149>
This commit is contained in:
Harri Nieminen
2023-03-27 22:13:06 +03:00
committed by Marge Bot
parent 8ebc01ee0b
commit c9378106ed
3 changed files with 4 additions and 4 deletions

View File

@@ -357,7 +357,7 @@ buffer.
In indexed draw, ``min_index`` and ``max_index`` respectively provide a lower
and upper bound of the indices contained in the index buffer inside the range
between ``start`` to ``start``+``count``-1. This allows the driver to
determine which subset of vertices will be referenced during te draw call
determine which subset of vertices will be referenced during the draw call
without having to scan the index buffer. Providing a over-estimation of the
the true bounds, for example, a ``min_index`` and ``max_index`` of 0 and
0xffffffff respectively, must give exactly the same rendering, albeit with less
@@ -561,7 +561,7 @@ has completed, drawing will be predicated on the outcome of the query.
If ``mode`` is PIPE_RENDER_COND_BY_REGION_WAIT or
PIPE_RENDER_COND_BY_REGION_NO_WAIT rendering will be predicated as above
for the non-REGION modes but in the case that an occlusion query returns
a non-zero result, regions which were occluded may be ommitted by subsequent
a non-zero result, regions which were occluded may be omitted by subsequent
drawing commands. This can result in better performance with some GPUs.
Normally, if the occlusion query returned a non-zero result subsequent
drawing happens normally so fragments may be generated, shaded and

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@@ -251,7 +251,7 @@ half_pixel_center
1 +-----+
When false, the rasterizer should use (0, 0) pixel centers for determining
pixel ownership (e.g., D3D9 or ealier)::
pixel ownership (e.g., D3D9 or earlier)::
-0.5 0 0.5
-0.5 +-----+

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@@ -367,7 +367,7 @@ The integer capabilities:
* ``PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT``:
If non-zero, rendering to framebuffers with no surface attachments
is supported. The context->is_format_supported function will be expected
to be implemented with PIPE_FORMAT_NONE yeilding the MSAA modes the hardware
to be implemented with PIPE_FORMAT_NONE yielding the MSAA modes the hardware
supports. N.B., The maximum number of layers supported for rasterizing a
primitive on a layer is obtained from ``PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS``
even though it can be larger than the number of layers supported by either