gallium: fix update_textures() bug in pipe_texture binding logic
The 'st' pointer might not have changed, but st->pt might have. The dirtyData flag will indicate when that's happened, so check it.
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@@ -67,7 +67,9 @@ update_textures(struct st_context *st)
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* this table before being deleted, otherwise the pointer
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* this table before being deleted, otherwise the pointer
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* comparison below could fail.
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* comparison below could fail.
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*/
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*/
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if (st->state.sampler_texture[unit] != stObj) {
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if (st->state.sampler_texture[unit] != stObj ||
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(stObj && stObj->dirtyData)) {
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/* should really test if the bound 'pt' is changing */
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struct pipe_texture *pt = st_get_stobj_texture(stObj);
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struct pipe_texture *pt = st_get_stobj_texture(stObj);
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st->state.sampler_texture[unit] = stObj;
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st->state.sampler_texture[unit] = stObj;
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st->pipe->set_sampler_texture(st->pipe, unit, pt);
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st->pipe->set_sampler_texture(st->pipe, unit, pt);
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