st/mesa: revalidate image atoms when a texture is updated
A texture may be redefined with _NEW_TEXTURE, which might have been bound to a shader image slot. We have to revalidate the image atoms to pick up on the new resource. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Cc: "12.0" <mesa-stable@lists.freedesktop.org>
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@@ -148,7 +148,7 @@ static void bind_vs_images(struct st_context *st)
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const struct st_tracked_state st_bind_vs_images = {
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"st_bind_vs_images",
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{
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0,
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_NEW_TEXTURE,
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ST_NEW_VERTEX_PROGRAM | ST_NEW_IMAGE_UNITS,
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},
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bind_vs_images
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@@ -168,7 +168,7 @@ static void bind_fs_images(struct st_context *st)
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const struct st_tracked_state st_bind_fs_images = {
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"st_bind_fs_images",
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{
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0,
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_NEW_TEXTURE,
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ST_NEW_FRAGMENT_PROGRAM | ST_NEW_IMAGE_UNITS,
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},
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bind_fs_images
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@@ -188,7 +188,7 @@ static void bind_gs_images(struct st_context *st)
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const struct st_tracked_state st_bind_gs_images = {
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"st_bind_gs_images",
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{
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0,
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_NEW_TEXTURE,
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ST_NEW_GEOMETRY_PROGRAM | ST_NEW_IMAGE_UNITS,
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},
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bind_gs_images
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@@ -208,7 +208,7 @@ static void bind_tcs_images(struct st_context *st)
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const struct st_tracked_state st_bind_tcs_images = {
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"st_bind_tcs_images",
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{
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0,
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_NEW_TEXTURE,
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ST_NEW_TESSCTRL_PROGRAM | ST_NEW_IMAGE_UNITS,
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},
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bind_tcs_images
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@@ -228,7 +228,7 @@ static void bind_tes_images(struct st_context *st)
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const struct st_tracked_state st_bind_tes_images = {
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"st_bind_tes_images",
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{
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0,
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_NEW_TEXTURE,
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ST_NEW_TESSEVAL_PROGRAM | ST_NEW_IMAGE_UNITS,
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},
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bind_tes_images
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@@ -248,7 +248,7 @@ static void bind_cs_images(struct st_context *st)
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const struct st_tracked_state st_bind_cs_images = {
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"st_bind_cs_images",
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{
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0,
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_NEW_TEXTURE,
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ST_NEW_COMPUTE_PROGRAM | ST_NEW_IMAGE_UNITS,
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},
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bind_cs_images
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