iris: Pay attention to blit masks

For combined depth/stencil formats, we may want to only blit one half.
If PIPE_BLIT_Z is set, blit depth; if PIPE_BLIT_S is set, blit stencil.
This commit is contained in:
Kenneth Graunke
2019-01-16 02:02:19 -08:00
parent 7837fec740
commit c81941f1e7

View File

@@ -353,6 +353,15 @@ iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
struct blorp_batch blorp_batch;
blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
unsigned main_mask;
if (info->dst.format == PIPE_FORMAT_S8_UINT)
main_mask = PIPE_MASK_S;
else if (util_format_is_depth_or_stencil(info->dst.format))
main_mask = PIPE_MASK_Z;
else
main_mask = PIPE_MASK_RGBA;
if (info->mask & main_mask) {
for (int slice = 0; slice < info->dst.box.depth; slice++) {
iris_batch_maybe_flush(batch, 1500);
@@ -365,8 +374,10 @@ iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
dst_x0, dst_y0, dst_x1, dst_y1,
filter, mirror_x, mirror_y);
}
}
if (util_format_is_depth_and_stencil(info->dst.format) &&
if ((info->mask & PIPE_MASK_S) &&
util_format_is_depth_and_stencil(info->dst.format) &&
util_format_has_stencil(util_format_description(info->src.format))) {
struct iris_resource *src_res, *dst_res, *junk;
iris_get_depth_stencil_resources(info->src.resource, &junk, &src_res);