iris: Pay attention to blit masks
For combined depth/stencil formats, we may want to only blit one half. If PIPE_BLIT_Z is set, blit depth; if PIPE_BLIT_S is set, blit stencil.
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@@ -353,20 +353,31 @@ iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
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struct blorp_batch blorp_batch;
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struct blorp_batch blorp_batch;
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blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
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blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
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for (int slice = 0; slice < info->dst.box.depth; slice++) {
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unsigned main_mask;
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iris_batch_maybe_flush(batch, 1500);
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if (info->dst.format == PIPE_FORMAT_S8_UINT)
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main_mask = PIPE_MASK_S;
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else if (util_format_is_depth_or_stencil(info->dst.format))
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main_mask = PIPE_MASK_Z;
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else
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main_mask = PIPE_MASK_RGBA;
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blorp_blit(&blorp_batch,
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if (info->mask & main_mask) {
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&src_surf, info->src.level, info->src.box.z + slice,
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for (int slice = 0; slice < info->dst.box.depth; slice++) {
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src_fmt.fmt, src_fmt.swizzle,
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iris_batch_maybe_flush(batch, 1500);
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&dst_surf, info->dst.level, info->dst.box.z + slice,
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dst_fmt.fmt, ISL_SWIZZLE_IDENTITY,
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blorp_blit(&blorp_batch,
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src_x0, src_y0, src_x1, src_y1,
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&src_surf, info->src.level, info->src.box.z + slice,
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dst_x0, dst_y0, dst_x1, dst_y1,
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src_fmt.fmt, src_fmt.swizzle,
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filter, mirror_x, mirror_y);
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&dst_surf, info->dst.level, info->dst.box.z + slice,
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dst_fmt.fmt, ISL_SWIZZLE_IDENTITY,
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src_x0, src_y0, src_x1, src_y1,
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dst_x0, dst_y0, dst_x1, dst_y1,
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filter, mirror_x, mirror_y);
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}
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}
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}
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if (util_format_is_depth_and_stencil(info->dst.format) &&
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if ((info->mask & PIPE_MASK_S) &&
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util_format_is_depth_and_stencil(info->dst.format) &&
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util_format_has_stencil(util_format_description(info->src.format))) {
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util_format_has_stencil(util_format_description(info->src.format))) {
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struct iris_resource *src_res, *dst_res, *junk;
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struct iris_resource *src_res, *dst_res, *junk;
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iris_get_depth_stencil_resources(info->src.resource, &junk, &src_res);
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iris_get_depth_stencil_resources(info->src.resource, &junk, &src_res);
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