fix use of projected vertices with notex vertices when DO_PTEX isn't set.

This commit is contained in:
Alan Hourihane
2001-04-09 10:16:01 +00:00
parent 30c75badd1
commit c818d6cce5

View File

@@ -1,4 +1,4 @@
/* $Id: t_dd_vbtmp.h,v 1.9 2001/03/17 17:31:42 keithw Exp $ */
/* $Id: t_dd_vbtmp.h,v 1.10 2001/04/09 10:16:01 alanh Exp $ */
/*
* Mesa 3-D graphics library
@@ -341,9 +341,9 @@ static void TAG(emit)( GLcontext *ctx,
v->v.specular.alpha = fog[i] * 255.0;
}
if (DO_TEX0) {
v->v.u0 = tc0[i][0];
v->v.v0 = tc0[i][1];
if (DO_PTEX) {
v->pv.u0 = tc0[i][0];
v->pv.v0 = tc0[i][1];
if (HAVE_PTEX_VERTICES) {
if (tc0_size == 4)
v->pv.q0 = tc0[i][3];
@@ -359,10 +359,6 @@ static void TAG(emit)( GLcontext *ctx,
v->v.v0 *= rhw;
}
}
else {
v->v.u0 = tc0[i][0];
v->v.v0 = tc0[i][1];
}
}
if (DO_TEX1) {
if (DO_PTEX) {