ac/radeonsi: add local_invocation_ids to the abi
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -91,7 +91,6 @@ struct nir_to_llvm_context {
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LLVMValueRef push_constants;
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LLVMValueRef view_index;
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LLVMValueRef num_work_groups;
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LLVMValueRef local_invocation_ids;
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LLVMValueRef tg_size;
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LLVMValueRef vertex_buffers;
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@@ -795,7 +794,7 @@ static void create_function(struct nir_to_llvm_context *ctx,
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if (ctx->shader_info->info.cs.uses_local_invocation_idx)
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add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tg_size);
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add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
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&ctx->local_invocation_ids);
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&ctx->abi.local_invocation_ids);
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break;
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case MESA_SHADER_VERTEX:
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declare_global_input_sgprs(ctx, stage, has_previous_stage,
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@@ -4314,7 +4313,7 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
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break;
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}
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case nir_intrinsic_load_local_invocation_id: {
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result = ctx->nctx->local_invocation_ids;
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result = ctx->abi->local_invocation_ids;
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break;
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}
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case nir_intrinsic_load_base_instance:
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@@ -54,6 +54,8 @@ struct ac_shader_abi {
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LLVMValueRef ancillary;
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LLVMValueRef sample_coverage;
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LLVMValueRef prim_mask;
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/* CS */
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LLVMValueRef local_invocation_ids;
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LLVMValueRef workgroup_ids[3];
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/* For VS and PS: pre-loaded shader inputs.
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@@ -2161,7 +2161,7 @@ void si_load_system_value(struct si_shader_context *ctx,
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}
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case TGSI_SEMANTIC_THREAD_ID:
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value = LLVMGetParam(ctx->main_fn, ctx->param_thread_id);
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value = ctx->abi.local_invocation_ids;
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break;
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case TGSI_SEMANTIC_HELPER_INVOCATION:
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@@ -4886,7 +4886,7 @@ static void create_function(struct si_shader_context *ctx)
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add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ctx->abi.workgroup_ids[i]);
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}
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ctx->param_thread_id = add_arg(&fninfo, ARG_VGPR, v3i32);
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add_arg_assign(&fninfo, ARG_VGPR, v3i32, &ctx->abi.local_invocation_ids);
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break;
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default:
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assert(0 && "unimplemented shader");
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@@ -186,7 +186,6 @@ struct si_shader_context {
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/* CS */
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int param_grid_size;
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int param_block_size;
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int param_thread_id;
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LLVMTargetMachineRef tm;
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