glapi: Avoid #including gl.h
It's only used for a couple of integer types and and might conflict with other client API header files.
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@@ -46,8 +46,6 @@
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#define GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES
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#include "GL/gl.h"
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#include "GL/glext.h"
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#include "glthread.h"
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#include "glthread.h"
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@@ -136,7 +134,7 @@ struct _glapi_table *
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_glapi_get_override_dispatch(int layer);
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_glapi_get_override_dispatch(int layer);
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extern GLuint
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extern unsigned int
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_glapi_get_dispatch_table_size(void);
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_glapi_get_dispatch_table_size(void);
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@@ -148,7 +146,7 @@ extern int
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_glapi_add_dispatch( const char * const * function_names,
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_glapi_add_dispatch( const char * const * function_names,
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const char * parameter_signature );
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const char * parameter_signature );
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extern GLint
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extern int
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_glapi_get_proc_offset(const char *funcName);
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_glapi_get_proc_offset(const char *funcName);
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@@ -157,7 +155,7 @@ _glapi_get_proc_address(const char *funcName);
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extern const char *
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extern const char *
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_glapi_get_proc_name(GLuint offset);
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_glapi_get_proc_name(unsigned int offset);
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#endif
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#endif
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