freedreno/a6xx: Rename fd6_emit_3d_state()

To better reflect this is emitting 3d state, and to avoid a name
conflict in the next patch.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20572>
This commit is contained in:
Rob Clark
2023-01-01 07:31:56 -08:00
committed by Marge Bot
parent 417a10fcb1
commit c73a76195c
3 changed files with 4 additions and 4 deletions

View File

@@ -301,7 +301,7 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
// TODO move fd6_emit_streamout.. I think..
if (emit.dirty_groups)
fd6_emit_state(ring, &emit);
fd6_emit_3d_state(ring, &emit);
/* for debug after a lock up, write a unique counter value
* to scratch7 for each draw, to make it easier to match up

View File

@@ -802,7 +802,7 @@ fd6_emit_non_ring(struct fd_ringbuffer *ring, struct fd6_emit *emit) assert_dt
}
void
fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
fd6_emit_3d_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
{
struct fd_context *ctx = emit->ctx;
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;

View File

@@ -281,8 +281,8 @@ void fd6_emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd_texture_stateobj *tex,
const struct ir3_shader_variant *v) assert_dt;
void fd6_emit_state(struct fd_ringbuffer *ring,
struct fd6_emit *emit) assert_dt;
void fd6_emit_3d_state(struct fd_ringbuffer *ring,
struct fd6_emit *emit) assert_dt;
void fd6_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct ir3_shader_variant *cp) assert_dt;