mesa: pass context parameter to gl_renderbuffer::Delete()

We sometimes need a rendering context when deleting renderbuffers.
Pass it explicitly instead of trying to grab a current context
(which might be NULL).  The next patch will make use of this.

Note: this is a candidate for the stable branches.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul
2012-11-30 10:04:48 -07:00
parent ca3ed3e024
commit c73245882c
15 changed files with 29 additions and 24 deletions

View File

@@ -253,10 +253,11 @@ delete_framebuffer_cb(GLuint id, void *data, void *userData)
static void
delete_renderbuffer_cb(GLuint id, void *data, void *userData)
{
struct gl_context *ctx = (struct gl_context *) userData;
struct gl_renderbuffer *rb = (struct gl_renderbuffer *) data;
rb->RefCount = 0; /* see comment for FBOs above */
if (rb->Delete)
rb->Delete(rb);
rb->Delete(ctx, rb);
}