mesa: pass context parameter to gl_renderbuffer::Delete()
We sometimes need a rendering context when deleting renderbuffers. Pass it explicitly instead of trying to grab a current context (which might be NULL). The next patch will make use of this. Note: this is a candidate for the stable branches. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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@@ -80,7 +80,7 @@ _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name)
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* free the object in the end.
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*/
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void
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_mesa_delete_renderbuffer(struct gl_renderbuffer *rb)
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_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
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{
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_glthread_DESTROY_MUTEX(rb->Mutex);
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free(rb);
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@@ -159,7 +159,11 @@ _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
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_glthread_UNLOCK_MUTEX(oldRb->Mutex);
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if (deleteFlag) {
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oldRb->Delete(oldRb);
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GET_CURRENT_CONTEXT(ctx);
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if (ctx)
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oldRb->Delete(ctx, oldRb);
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else
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_mesa_problem(NULL, "Unable to delete renderbuffer, no context");
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}
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*ptr = NULL;
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