intel/blorp: Add a swizzle parameter to blorp_clear
While we're here, we also re-arrange the parameters to better match the parameter order of blorp_blit. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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@@ -127,9 +127,10 @@ blorp_fast_clear(struct blorp_batch *batch,
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void
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void
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blorp_clear(struct blorp_batch *batch,
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blorp_clear(struct blorp_batch *batch,
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const struct blorp_surf *surf,
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const struct blorp_surf *surf,
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enum isl_format format, struct isl_swizzle swizzle,
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uint32_t level, uint32_t start_layer, uint32_t num_layers,
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uint32_t level, uint32_t start_layer, uint32_t num_layers,
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uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
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uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
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enum isl_format format, union isl_color_value clear_color,
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union isl_color_value clear_color,
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const bool color_write_disable[4]);
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const bool color_write_disable[4]);
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void
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void
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@@ -242,9 +242,10 @@ blorp_fast_clear(struct blorp_batch *batch,
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void
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void
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blorp_clear(struct blorp_batch *batch,
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blorp_clear(struct blorp_batch *batch,
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const struct blorp_surf *surf,
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const struct blorp_surf *surf,
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enum isl_format format, struct isl_swizzle swizzle,
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uint32_t level, uint32_t start_layer, uint32_t num_layers,
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uint32_t level, uint32_t start_layer, uint32_t num_layers,
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uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
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uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
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enum isl_format format, union isl_color_value clear_color,
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union isl_color_value clear_color,
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const bool color_write_disable[4])
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const bool color_write_disable[4])
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{
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{
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struct blorp_params params;
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struct blorp_params params;
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@@ -290,6 +291,7 @@ blorp_clear(struct blorp_batch *batch,
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while (num_layers > 0) {
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while (num_layers > 0) {
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brw_blorp_surface_info_init(batch->blorp, ¶ms.dst, surf, level,
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brw_blorp_surface_info_init(batch->blorp, ¶ms.dst, surf, level,
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start_layer, format, true);
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start_layer, format, true);
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params.dst.view.swizzle = swizzle;
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/* We may be restricted on the number of layers we can bind at any one
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/* We may be restricted on the number of layers we can bind at any one
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* time. In particular, Sandy Bridge has a maximum number of layers of
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* time. In particular, Sandy Bridge has a maximum number of layers of
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@@ -781,9 +781,11 @@ do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
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struct blorp_batch batch;
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struct blorp_batch batch;
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blorp_batch_init(&brw->blorp, &batch, brw);
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blorp_batch_init(&brw->blorp, &batch, brw);
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blorp_clear(&batch, &surf, level, irb->mt_layer, num_layers,
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blorp_clear(&batch, &surf,
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x0, y0, x1, y1,
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(enum isl_format)brw->render_target_format[format],
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(enum isl_format)brw->render_target_format[format],
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ISL_SWIZZLE_IDENTITY,
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level, irb->mt_layer, num_layers,
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x0, y0, x1, y1,
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clear_color, color_write_disable);
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clear_color, color_write_disable);
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blorp_batch_finish(&batch);
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blorp_batch_finish(&batch);
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