mesa: Drop _EnabledUnits.
The field wasn't really valid, since we've got more than 32 units now. It turns out it was mostly just used for checking != 0, or checking for fixed function coordinates, though. v2: Fix mis-conversion in xm_line.c (caught by Ken). Reviewed-by: Matt Turner <mattst88@gmail.com> (v1) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -1015,7 +1015,7 @@ get_triangle_func(struct gl_context *ctx)
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return (swrast_tri_func) NULL;
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if (ctx->Polygon.SmoothFlag)
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return (swrast_tri_func) NULL;
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if (ctx->Texture._EnabledUnits)
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if (ctx->Texture._MaxEnabledTexImageUnit != -1)
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return (swrast_tri_func) NULL;
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if (swrast->_RasterMask & MULTI_DRAW_BIT)
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return (swrast_tri_func) NULL;
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