Moved _glapi_check_multithread() call into drivers, instead of in
_mesa_make_current(). This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5
|
||||
*
|
||||
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
@@ -1051,6 +1051,12 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
|
||||
ctx->height = height;
|
||||
|
||||
osmesa_update_state( &ctx->mesa, 0 );
|
||||
|
||||
/* Call this periodically to detect when the user has begun using
|
||||
* GL rendering from multiple threads.
|
||||
*/
|
||||
_glapi_check_multithread();
|
||||
|
||||
_mesa_make_current( &ctx->mesa, ctx->gl_buffer, ctx->gl_buffer );
|
||||
|
||||
if (ctx->userRowLength)
|
||||
|
@@ -2,7 +2,7 @@
|
||||
* Mesa 3-D graphics library
|
||||
* Version: 6.5
|
||||
*
|
||||
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
|
||||
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
@@ -2067,6 +2067,11 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
|
||||
|
||||
c->xm_buffer = drawBuffer;
|
||||
|
||||
/* Call this periodically to detect when the user has begun using
|
||||
* GL rendering from multiple threads.
|
||||
*/
|
||||
_glapi_check_multithread();
|
||||
|
||||
_mesa_make_current(&(c->mesa),
|
||||
&drawBuffer->mesa_buffer,
|
||||
&readBuffer->mesa_buffer);
|
||||
|
@@ -1597,14 +1597,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
|
||||
}
|
||||
}
|
||||
|
||||
#if !defined(IN_DRI_DRIVER)
|
||||
/* We call this function periodically (just here for now) in
|
||||
* order to detect when multithreading has begun. In a DRI driver, this
|
||||
* step is done by the driver loader (e.g., libGL).
|
||||
*/
|
||||
_glapi_check_multithread();
|
||||
#endif /* !defined(IN_DRI_DRIVER) */
|
||||
|
||||
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
|
||||
_glapi_set_context((void *) newCtx);
|
||||
ASSERT(_mesa_get_current_context() == newCtx);
|
||||
|
||||
|
Reference in New Issue
Block a user