Moved _glapi_check_multithread() call into drivers, instead of in

_mesa_make_current().
This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa.
This commit is contained in:
Brian Paul
2006-03-16 18:05:25 +00:00
parent ef8653a838
commit c6c0f94714
3 changed files with 14 additions and 10 deletions

View File

@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1051,6 +1051,12 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
ctx->height = height;
osmesa_update_state( &ctx->mesa, 0 );
/* Call this periodically to detect when the user has begun using
* GL rendering from multiple threads.
*/
_glapi_check_multithread();
_mesa_make_current( &ctx->mesa, ctx->gl_buffer, ctx->gl_buffer );
if (ctx->userRowLength)

View File

@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -2067,6 +2067,11 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
c->xm_buffer = drawBuffer;
/* Call this periodically to detect when the user has begun using
* GL rendering from multiple threads.
*/
_glapi_check_multithread();
_mesa_make_current(&(c->mesa),
&drawBuffer->mesa_buffer,
&readBuffer->mesa_buffer);

View File

@@ -1597,14 +1597,7 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
}
}
#if !defined(IN_DRI_DRIVER)
/* We call this function periodically (just here for now) in
* order to detect when multithreading has begun. In a DRI driver, this
* step is done by the driver loader (e.g., libGL).
*/
_glapi_check_multithread();
#endif /* !defined(IN_DRI_DRIVER) */
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
_glapi_set_context((void *) newCtx);
ASSERT(_mesa_get_current_context() == newCtx);