From c6ac3e017d9bbfbdcbd7585cf174fb8377efb7a6 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Tue, 15 Mar 2022 05:22:54 +1000 Subject: [PATCH] llvmpipe/fs: add missing depth_clamp key printing Helps debugging shaders better. Acked-by: Mike Blumenkrantz Part-of: --- src/gallium/drivers/llvmpipe/lp_state_fs.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index c38dba820f8..ea9b5b290a8 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -3394,6 +3394,9 @@ dump_fs_variant_key(struct lp_fragment_shader_variant_key *key) if (key->flatshade) { debug_printf("flatshade = 1\n"); } + if (key->depth_clamp) + debug_printf("depth_clamp = 1\n"); + if (key->multisample) { debug_printf("multisample = 1\n"); debug_printf("coverage samples = %d\n", key->coverage_samples);