mesa: add new signed rgba texture format

This is a (partial) backport of the signed texture format support in OGL 3.1.
Since it wasn't promoted from an existing extension roll our own.
This commit is contained in:
Roland Scheidegger
2009-03-27 19:39:52 +01:00
parent a9bf5b5cca
commit c6a6cc1918
20 changed files with 557 additions and 45 deletions

View File

@@ -150,6 +150,7 @@ static const struct {
{ OFF, "GL_MESA_packed_depth_stencil", F(MESA_packed_depth_stencil) },
{ OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
{ OFF, "GL_MESA_texture_array", F(MESA_texture_array) },
{ OFF, "GL_MESA_texture_signed_rgba", F(MESA_texture_signed_rgba) },
{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
{ ON, "GL_MESA_window_pos", F(ARB_window_pos) },
{ OFF, "GL_NV_blend_square", F(NV_blend_square) },