mesa: rename RGBA8888_* format constants to something appropriate.
The 8888 suggests 8-bit components which is not correct, so replace that with the actual size of the components in each format. Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
This commit is contained in:
@@ -27,16 +27,16 @@
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#include "format_pack.h"
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#include "format_pack.h"
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#include "format_unpack.h"
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#include "format_unpack.h"
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const mesa_array_format RGBA8888_FLOAT =
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const mesa_array_format RGBA32_FLOAT =
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MESA_ARRAY_FORMAT(4, 1, 1, 1, 4, 0, 1, 2, 3);
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MESA_ARRAY_FORMAT(4, 1, 1, 1, 4, 0, 1, 2, 3);
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const mesa_array_format RGBA8888_UBYTE =
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const mesa_array_format RGBA8_UBYTE =
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MESA_ARRAY_FORMAT(1, 0, 0, 1, 4, 0, 1, 2, 3);
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MESA_ARRAY_FORMAT(1, 0, 0, 1, 4, 0, 1, 2, 3);
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const mesa_array_format RGBA8888_UINT =
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const mesa_array_format RGBA32_UINT =
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MESA_ARRAY_FORMAT(4, 0, 0, 0, 4, 0, 1, 2, 3);
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MESA_ARRAY_FORMAT(4, 0, 0, 0, 4, 0, 1, 2, 3);
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const mesa_array_format RGBA8888_INT =
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const mesa_array_format RGBA32_INT =
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MESA_ARRAY_FORMAT(4, 1, 0, 0, 4, 0, 1, 2, 3);
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MESA_ARRAY_FORMAT(4, 1, 0, 0, 4, 0, 1, 2, 3);
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static void
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static void
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@@ -257,7 +257,7 @@ _mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
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if (!rebase_swizzle) {
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if (!rebase_swizzle) {
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/* Handle the cases where we can directly unpack */
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/* Handle the cases where we can directly unpack */
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if (!src_format_is_mesa_array_format) {
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if (!src_format_is_mesa_array_format) {
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if (dst_array_format == RGBA8888_FLOAT) {
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if (dst_array_format == RGBA32_FLOAT) {
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for (row = 0; row < height; ++row) {
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for (row = 0; row < height; ++row) {
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_mesa_unpack_rgba_row(src_format, width,
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_mesa_unpack_rgba_row(src_format, width,
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src, (float (*)[4])dst);
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src, (float (*)[4])dst);
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@@ -265,7 +265,7 @@ _mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
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dst += dst_stride;
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dst += dst_stride;
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}
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}
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return;
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return;
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} else if (dst_array_format == RGBA8888_UBYTE) {
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} else if (dst_array_format == RGBA8_UBYTE) {
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assert(!_mesa_is_format_integer_color(src_format));
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assert(!_mesa_is_format_integer_color(src_format));
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for (row = 0; row < height; ++row) {
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for (row = 0; row < height; ++row) {
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_mesa_unpack_ubyte_rgba_row(src_format, width,
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_mesa_unpack_ubyte_rgba_row(src_format, width,
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@@ -274,7 +274,7 @@ _mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
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dst += dst_stride;
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dst += dst_stride;
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}
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}
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return;
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return;
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} else if (dst_array_format == RGBA8888_UINT &&
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} else if (dst_array_format == RGBA32_UINT &&
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_mesa_is_format_unsigned(src_format)) {
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_mesa_is_format_unsigned(src_format)) {
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assert(_mesa_is_format_integer_color(src_format));
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assert(_mesa_is_format_integer_color(src_format));
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for (row = 0; row < height; ++row) {
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for (row = 0; row < height; ++row) {
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@@ -289,7 +289,7 @@ _mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
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/* Handle the cases where we can directly pack */
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/* Handle the cases where we can directly pack */
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if (!dst_format_is_mesa_array_format) {
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if (!dst_format_is_mesa_array_format) {
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if (src_array_format == RGBA8888_FLOAT) {
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if (src_array_format == RGBA32_FLOAT) {
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for (row = 0; row < height; ++row) {
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for (row = 0; row < height; ++row) {
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_mesa_pack_float_rgba_row(dst_format, width,
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_mesa_pack_float_rgba_row(dst_format, width,
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(const float (*)[4])src, dst);
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(const float (*)[4])src, dst);
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@@ -297,7 +297,7 @@ _mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
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dst += dst_stride;
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dst += dst_stride;
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}
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}
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return;
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return;
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} else if (src_array_format == RGBA8888_UBYTE) {
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} else if (src_array_format == RGBA8_UBYTE) {
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assert(!_mesa_is_format_integer_color(dst_format));
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assert(!_mesa_is_format_integer_color(dst_format));
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for (row = 0; row < height; ++row) {
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for (row = 0; row < height; ++row) {
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_mesa_pack_ubyte_rgba_row(dst_format, width,
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_mesa_pack_ubyte_rgba_row(dst_format, width,
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@@ -306,7 +306,7 @@ _mesa_format_convert(void *void_dst, uint32_t dst_format, size_t dst_stride,
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dst += dst_stride;
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dst += dst_stride;
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}
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}
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return;
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return;
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} else if (src_array_format == RGBA8888_UINT &&
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} else if (src_array_format == RGBA32_UINT &&
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_mesa_is_format_unsigned(dst_format)) {
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_mesa_is_format_unsigned(dst_format)) {
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assert(_mesa_is_format_integer_color(dst_format));
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assert(_mesa_is_format_integer_color(dst_format));
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for (row = 0; row < height; ++row) {
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for (row = 0; row < height; ++row) {
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@@ -34,10 +34,10 @@
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#include "imports.h"
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#include "imports.h"
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#include "macros.h"
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#include "macros.h"
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extern const mesa_array_format RGBA8888_FLOAT;
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extern const mesa_array_format RGBA32_FLOAT;
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extern const mesa_array_format RGBA8888_UBYTE;
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extern const mesa_array_format RGBA8_UBYTE;
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extern const mesa_array_format RGBA8888_UINT;
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extern const mesa_array_format RGBA32_UINT;
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extern const mesa_array_format RGBA8888_INT;
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extern const mesa_array_format RGBA32_INT;
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/* Only guaranteed to work for BITS <= 32 */
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/* Only guaranteed to work for BITS <= 32 */
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#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
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#define MAX_UINT(BITS) ((BITS) == 32 ? UINT32_MAX : ((1u << (BITS)) - 1))
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@@ -501,14 +501,14 @@ read_rgba_pixels( struct gl_context *ctx,
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if (dst_is_integer) {
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if (dst_is_integer) {
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src_is_uint = _mesa_is_format_unsigned(rb_format);
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src_is_uint = _mesa_is_format_unsigned(rb_format);
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if (src_is_uint) {
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if (src_is_uint) {
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rgba_format = RGBA8888_UINT;
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rgba_format = RGBA32_UINT;
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rgba_stride = width * 4 * sizeof(GLuint);
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rgba_stride = width * 4 * sizeof(GLuint);
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} else {
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} else {
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rgba_format = RGBA8888_INT;
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rgba_format = RGBA32_INT;
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rgba_stride = width * 4 * sizeof(GLint);
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rgba_stride = width * 4 * sizeof(GLint);
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}
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}
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} else {
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} else {
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rgba_format = RGBA8888_FLOAT;
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rgba_format = RGBA32_FLOAT;
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rgba_stride = width * 4 * sizeof(GLfloat);
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rgba_stride = width * 4 * sizeof(GLfloat);
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}
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}
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@@ -314,7 +314,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
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width, height, format, type,
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width, height, format, type,
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slice, 0, 0);
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slice, 0, 0);
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_mesa_format_convert(dest, dstFormat, dstStride,
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_mesa_format_convert(dest, dstFormat, dstStride,
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tempSlice, RGBA8888_FLOAT, srcStride,
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tempSlice, RGBA32_FLOAT, srcStride,
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width, height,
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width, height,
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needsRebase ? rebaseSwizzle : NULL);
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needsRebase ? rebaseSwizzle : NULL);
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tempSlice += 4 * width * height;
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tempSlice += 4 * width * height;
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@@ -453,7 +453,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
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bool need_convert;
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bool need_convert;
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/* We will convert to RGBA float */
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/* We will convert to RGBA float */
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rgba_format = RGBA8888_FLOAT;
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rgba_format = RGBA32_FLOAT;
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rgba_stride = width * 4 * sizeof(GLfloat);
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rgba_stride = width * 4 * sizeof(GLfloat);
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/* If we are lucky and the dst format matches the RGBA format we need
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/* If we are lucky and the dst format matches the RGBA format we need
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@@ -1170,7 +1170,7 @@ st_GetTexImage(struct gl_context * ctx,
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dst_format, rgba);
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dst_format, rgba);
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_mesa_format_convert(dest, dstMesaFormat, dstStride,
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_mesa_format_convert(dest, dstMesaFormat, dstStride,
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rgba, RGBA8888_FLOAT, srcStride,
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rgba, RGBA32_FLOAT, srcStride,
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width, 1, NULL);
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width, 1, NULL);
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}
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}
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else {
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else {
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@@ -1184,7 +1184,7 @@ st_GetTexImage(struct gl_context * ctx,
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dst_format, rgba);
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dst_format, rgba);
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_mesa_format_convert(dest, dstMesaFormat, dstStride,
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_mesa_format_convert(dest, dstMesaFormat, dstStride,
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rgba, RGBA8888_FLOAT, srcStride,
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rgba, RGBA32_FLOAT, srcStride,
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width, 1, NULL);
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width, 1, NULL);
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}
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}
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}
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}
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@@ -489,7 +489,7 @@ draw_rgba_pixels( struct gl_context *ctx, GLint x, GLint y,
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uint32_t srcMesaFormat = _mesa_format_from_format_and_type(format, type);
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uint32_t srcMesaFormat = _mesa_format_from_format_and_type(format, type);
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for (row = 0; row < height; row++) {
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for (row = 0; row < height; row++) {
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int dstRowStride = 4 * width * sizeof(float);
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int dstRowStride = 4 * width * sizeof(float);
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_mesa_format_convert(rgba, RGBA8888_FLOAT, dstRowStride,
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_mesa_format_convert(rgba, RGBA32_FLOAT, dstRowStride,
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(void*)source, srcMesaFormat, srcStride,
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(void*)source, srcMesaFormat, srcStride,
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spanWidth, 1, NULL);
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spanWidth, 1, NULL);
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if (transferOps)
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if (transferOps)
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