radv: Implement nir_intrinsic_load_layer_id().
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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committed by
Connor Abbott

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c31f470066
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c65e880a65
@@ -2479,7 +2479,8 @@ handle_fs_inputs(struct radv_shader_context *ctx,
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unsigned index = 0;
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if (ctx->shader_info->info.ps.uses_input_attachments ||
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ctx->shader_info->info.needs_multiview_view_index) {
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ctx->shader_info->info.needs_multiview_view_index ||
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ctx->shader_info->info.ps.layer_input) {
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ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
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ctx->inputs[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)] = LLVMGetUndef(ctx->ac.i32);
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}
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